Uploaded February 2022 | Updated September 2026, 5 days ago
Affiliate Link Buy Scatter 5
blendermarket.com/products/scatter?ref=286
The Fifth iteration is here for blender 3.0.
We completely improved every single corner of our plugin.
This is a massive remake, with solid foundations ready to stick in time for this new blender era.
Effortless Scattering
Select any objects you'd like, choose your distribution preset, then just click on "Scatter". Who told you that Scattering was difficult? This operator also supports the new asset browser!
ID Maps
The texture pattern feature now supports multiple scatter-users per texture at the same time, influence by sampling colors has also been implemented, making this feature ideal for green-walls or flower-mats. ID maps is also a very useful way to control multiple scatter from one painting layer.
Manual Mode
Scatter5 manual mode was born out of a simple idea: We wanted to create an alternative distribution workflow for artists, where users are able to paint instances like you would when painting on a canvas, with a set of various brushes to choose from, that will add, alter or remove matter.
Abiotic Factors
The Abiotic Factors are all the terrain features that can influence your scatter-system, they are essential to give credibility and realism to your virtual world. Especially if you are scattering landscapes! Elevation, slope, curvature, orientation, watershed, Scatter5 got everything that is needed.
blendermarket.com/products/scatter?ref=286
#blender #scatter5 #review
Affiliate Link Buy Scatter 5
blendermarket.com/products/scatter?ref=286
The Fifth iteration is here for blender 3.0.
We completely improved every single corner of our plugin.
This is a massive remake, with solid foundations ready to stick in time for this new blender era.
Effortless Scattering
Select any objects you'd like, choose your distribution preset, then just click on "Scatter". Who told you that Scattering was difficult? This operator also supports the new asset browser!
ID Maps
The texture pattern feature now supports multiple scatter-users per texture at the same time, influence by sampling colors has also been implemented, making this feature ideal for green-walls or flower-mats. ID maps is also a very useful way to control multiple scatter from one painting layer.
Manual Mode
Scatter5 manual mode was born out of a simple idea: We wanted to create an alternative distribution workflow for artists, where users are able to paint instances like you would when painting on a canvas, with a set of various brushes to choose from, that will add, alter or remove matter.
Abiotic Factors
The Abiotic Factors are all the terrain features that can influence your scatter-system, they are essential to give credibility and realism to your virtual world. Especially if you are scattering landscapes! Elevation, slope, curvature, orientation, watershed, Scatter5 got everything that is needed.
blendermarket.com/products/scatter?ref=286
#blender #scatter5 #review










