Uploaded October 2017 | Updated September 2026, 1 week ago
► patreon.com/unseen64 | Please, consider pledging on Patreon to keep Unseen64 online and to remember even more lost games. Starting from 1$ a month, the cost of 1 cup of coffee, you can make the difference. Patrons who donate 5 $ can also download our full-color book in PDF and even more rewards are available to thank you for your help.
Unseen64 is an archive for cancelled and unseen games, created in 2001 by a group of Italian friends. Then we were young and with a lot of free time: the first Unseen64 website was simple and hosted by a free web provider. Today we gathered more than 3.000 unseen video games and loads more wait to be added to our archive. Many of these lost games would be forgotten if we don’t save them on Unseen64.
Unfortunately we are not young anymore: we have families, full-time jobs, bills to pay and other real-life commitments. We face some difficulties to keep up with it all, considering all the time and costs needed to run such an online museum of games we'll never play.
Today Unseen64 needs a dedicated server to stay online, we invest dozens of hours every week to keep up with researches, fix technical issues, contact developers, write articles and edit videos. We’re struggling to keep up with all of this work and that’s where YOU step in.
Big gaming networks such as Polygon or Kotaku have the power and the money to pay a team to work full-time on their websites. We don't have their resources, but we think we have something better: we have you, a community of gamers that know why it's important to remember lost games.
Together on Patreon we can raise enough donations to pay the Unseen64 server, to make multiple backups and to keep searching for lost games every day, publishing articles and videos. If we don’t do this, thousand of games will be forgotten, because no one else cares to remember them.
Patreon lets readers support their favorite websites by becoming patrons, giving a small donation every month through paypal / credit card. Unlike other fundraising services, which raise lots of money for a single big event, Patreon is for creators who publish online a stream of smaller works, like website updates, articles, researches, and need just little money every month. Empowering a new generation of creators, Patreon is bringing patronage back to the 21st century.
Check our Patreon page to find out how you can help too! And if you can't donate, just share this to your rich cousin: patreon.com/unseen64
Thanks to everyone that supported and continue to support U64 for all these years!
Thanks a lot to 0r4 for his music that we used in this video 0r4music.bandcamp.com
Footage Used to Create this Video:
youtube.com/watch?v=aJz_MEQjtNs
youtube.com/watch?v=YenHZUz57Qs
youtube.com/watch?v=YyDpTp3YW64
youtube.com/watch?v=0E4JeiqexJs
youtube.com/watch?v=hFY1yE-5UtA
youtube.com/watch?v=VEjfpV3YJtE
youtube.com/watch?v=icL_lA3JKmI
youtube.com/watch?v=eCzLbJxp1V8
youtube.com/watch?v=V9Iv6fXkLBA
youtube.com/watch?v=3jhsqd6f5Ts
► patreon.com/unseen64 | Please, consider pledging on Patreon to keep Unseen64 online and to remember even more lost games. Starting from 1$ a month, the cost of 1 cup of coffee, you can make the difference. Patrons who donate 5 $ can also download our full-color book in PDF and even more rewards are available to thank you for your help.
Unseen64 is an archive for cancelled and unseen games, created in 2001 by a group of Italian friends. Then we were young and with a lot of free time: the first Unseen64 website was simple and hosted by a free web provider. Today we gathered more than 3.000 unseen video games and loads more wait to be added to our archive. Many of these lost games would be forgotten if we don’t save them on Unseen64.
Unfortunately we are not young anymore: we have families, full-time jobs, bills to pay and other real-life commitments. We face some difficulties to keep up with it all, considering all the time and costs needed to run such an online museum of games we'll never play.
Today Unseen64 needs a dedicated server to stay online, we invest dozens of hours every week to keep up with researches, fix technical issues, contact developers, write articles and edit videos. We’re struggling to keep up with all of this work and that’s where YOU step in.
Big gaming networks such as Polygon or Kotaku have the power and the money to pay a team to work full-time on their websites. We don't have their resources, but we think we have something better: we have you, a community of gamers that know why it's important to remember lost games.
Together on Patreon we can raise enough donations to pay the Unseen64 server, to make multiple backups and to keep searching for lost games every day, publishing articles and videos. If we don’t do this, thousand of games will be forgotten, because no one else cares to remember them.
Patreon lets readers support their favorite websites by becoming patrons, giving a small donation every month through paypal / credit card. Unlike other fundraising services, which raise lots of money for a single big event, Patreon is for creators who publish online a stream of smaller works, like website updates, articles, researches, and need just little money every month. Empowering a new generation of creators, Patreon is bringing patronage back to the 21st century.
Check our Patreon page to find out how you can help too! And if you can't donate, just share this to your rich cousin: patreon.com/unseen64
Thanks to everyone that supported and continue to support U64 for all these years!
Thanks a lot to 0r4 for his music that we used in this video 0r4music.bandcamp.com
Footage Used to Create this Video:
youtube.com/watch?v=aJz_MEQjtNs
youtube.com/watch?v=YenHZUz57Qs
youtube.com/watch?v=YyDpTp3YW64
youtube.com/watch?v=0E4JeiqexJs
youtube.com/watch?v=hFY1yE-5UtA
youtube.com/watch?v=VEjfpV3YJtE
youtube.com/watch?v=icL_lA3JKmI
youtube.com/watch?v=eCzLbJxp1V8
youtube.com/watch?v=V9Iv6fXkLBA
youtube.com/watch?v=3jhsqd6f5Ts
![Ghostman (Widescreen Games) [PS2, Xbox - Cancelled]
The Ghostman is a cancelled action adventure that was in development by Kawaii Studio and Widescreen Games (mostly known for Dead to Rights II) around 2004 / 2005, planned to be released for PS2 and Xbox. The project was officially announced by Widescreen on their website, but was soon forgotten by everyone and vanished along with the team when they closed down in 2009 for bankruptcy. https://www.unseen64.net/2019/08/31/ghostman-widescreen-games-cancelled/
► Please, consider pledge on Patreon to help Unseen64 to keep the site online and remember more lost games: https://www.patreon.com/unseen64
► This video is released under Fair Use, to help preserving the unseen history of video games. Ghostman (Widescreen Games) [PS2, Xbox - Cancelled]](https://i.ytimg.com/vi/jQ3xiojWAWU/mqdefault.jpg)





![DK Project: The Last City Of Heaven [PC - Cancelled]
DK Project: The Last City Of Heaven is a cancelled adventure game that was in development around 2005 by a small French company known as DarkSkyne, composed of former Ubisoft and Eden Games employees. The game was set in a cyberpunk open-world, playable in both first and third person view. The team was trying to create something similar to a mix of GTA, Deus Ex and Mafia, featuring bio-modifications to unlock special skills to manipulate gravity, perform “bullet time” and much more: https://www.unseen64.net/2019/09/14/dk-project-last-city-heaven-cancelled/
► Please, consider pledge on Patreon to help Unseen64 to keep the site online and remember more lost games: https://www.patreon.com/unseen64
► This video is released under Fair Use, to help preserving the unseen history of video games. DK Project: The Last City Of Heaven [PC - Cancelled]](https://i.ytimg.com/vi/pzhLnLGHKJA/mqdefault.jpg)
![Pac-Man Next Gen (World 4) [Cancelled - Xbox 360, PS3]
https://www.unseen64.net/2021/03/17/pacman-world4-cancelled/ After releasing Pac-Man World 3 in 2005, between 2008 / 2010 Namco America (Namco Hometek) were working on a “Next Gen” Pac-Man 3D platformer for Xbox 360 and Playstation 3. While this “Pac-Man World 4” was never officially announced, fans of the series found a concept trailer created for the project by a former Namco animator. Gameplay looked similar to previous Pac-Man World chapters: Pac-Man would have been able to roll and run around the levels, transforming itself into different forms such as a propeller and some kind of spiky drill.
► Please, consider pledge on Patreon to help Unseen64 to keep the site online and remember more lost games: https://www.patreon.com/unseen64
► This video is released under Fair Use, to help preserving the unseen history of video games. Pac-Man Next Gen (World 4) [Cancelled - Xbox 360, PS3]](https://i.ytimg.com/vi/tEDJPGhsoEM/mqdefault.jpg)
![Amazing Tales Prototype [Xbox 360 - Cancelled]
Amazing Tales (AKA Project Caspian) is a cancelled MMO planned for Xbox 360, that was in development by Flying Lab Software around 2010 – 2011. The team was mostly known for their Pirates of the Burning Sea MMO, published by Sony Online Entertainment for PC in 2008, but when massive online games became an overly saturated genre, they were not able to find new publishers interested in their skills: https://www.unseen64.net/2020/04/03/amazing-tales-caspian-xbox360-cancelled/
► Please, consider pledge on Patreon to help Unseen64 to keep the site online and remember more lost games: https://www.patreon.com/unseen64
► This video is released under Fair Use, to help preserving the unseen history of video games. Amazing Tales Prototype [Xbox 360 - Cancelled]](https://i.ytimg.com/vi/tcd_gV_TL-s/mqdefault.jpg)
![Magical Ninjya: Jiraiya Kenzan [PS2 by Capcom, Cancelled | Low Quality Trailer]
https://www.unseen64.net/2010/02/03/the-magical-ninjya-jiraiya-kenzan-ps2-cancelled/ The Magical Ninjya: Jiraiya Kenzan (also know as Magical Ninja Ji Rai Ya) is a cancelled action game / platform that was in development in 2002 / 2003 by Capcom Production Studio 3 for the Playstation 2. The project was announced at the Tokyo Game Show 2003 but it soon vanished from Capcom’s release list and in the end Jiraiya was canned for unknown reasons. The gameplay would have probably been similar to the Mystical Ninja Goemon series or i-Ninja, with an interesting coop multiplayer mode for 2 players.
Unfortunately the video is in very low quality, if you can find a better one please let us know! Magical Ninjya: Jiraiya Kenzan [PS2 by Capcom, Cancelled | Low Quality Trailer]](https://i.ytimg.com/vi/uiA5sQ4p59I/mqdefault.jpg)
![Gorge Tour (New Media Generation) [PC - Cancelled]
Gorge Tour is a cancelled comical FPS that was in development around 2002 – 2004 by New Media Generation, planned to be released on PC. Inspired by such titles as Quake and Unreal, Gorge Tour would have mixed horror shooting and humorous moments, thanks to its parodist story, weird enemies (such as rolling pumpkins) and funny weapons: https://www.unseen64.net/2020/12/29/gorge-tour-nmg-pc-cancelled/
► Please, consider pledge on Patreon to help Unseen64 to keep the site online and remember more lost games: https://www.patreon.com/unseen64
► This video is released under Fair Use, to help preserving the unseen history of video games. Gorge Tour (New Media Generation) [PC - Cancelled]](https://i.ytimg.com/vi/uk_3y7-fEnU/mqdefault.jpg)