@JRTombRaider
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JRTombRaider | [Saturn] Tomb Raider II - E3 Demo (TR1 Engine Test #2) @JRTombRaider | Uploaded April 2023 | Updated October 2024, 3 hours ago.
Here's an update video of my Tomb Raider II project for the Saturn, that shows all three E3 levels running on the TR1 engine. I put it on hold for nearly half a year and have recently started getting back into it again. Since my previous video, object conversion is finalized and a few modifications have been made to the engine. You'll also notice that some sound effects have been updated.

Enemy behaviour was originally not something within the scope of this project, but I've learned a lot about the engine since then and I'm confident that at least partially functioning enemies should be doable (through code injection). I'm also going to implement the fly cheat to allow easier access to inaccessible areas. I might even see if I can get Lara's braid to work. Overall, I have great plans for this project and see huge potential to make this a neat little experience for the Saturn players.

However, don't expect anything more than a demo to come out of this (with a few missing elements, like dynamic lighting). A full port won't ever be made possible by me, because my approach won't allow it. So please keep your expectations realistic.
[Saturn] Tomb Raider II - E3 Demo (TR1 Engine Test #2)[PSX] Tomb Raider III - Deleted Cutscene (CUT10)[Saturn] Tomb Raider: Unfinished Business (W.I.P.)[Saturn] Tomb Raider: Unfinished Business - Temple of the Cat (W.I.P.)Tomb Raider IV PS1 (September 1999) - Test Level[Saturn] Tomb Raider II - E3 Demo (TR1 Engine Test #3)

[Saturn] Tomb Raider II - E3 Demo (TR1 Engine Test #2) @JRTombRaider

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