Uploaded July 2017 | Updated September 2026, 1 week ago
Stranded on deep space Lt Travis Moore is on a collision course with Vega, the systems star, and begins to remember the events that left him stranded.
Some BTS notes, spoilers ahead:
This is a project made over the course of several months, interrupted by RL obligations and the transition from using After Effects and other dedicated animation software to using CryEngine as the rendering and animation engine (for ships). Although it changed during production the core of the project always remained the same. A remaster of the opening for the classic shooter game Descent 3 in a Star Citizen setting.
Moving forward all work will be rendered using CryEngine for Star Citizen content though elements such as character animation and other UI or post production elements will be created using After Effects! The flashback sequence marks the first major use of CryEngine with the hangar being one of the first scenes built after other ideas fell through.
Stranded on deep space Lt Travis Moore is on a collision course with Vega, the systems star, and begins to remember the events that left him stranded.
Some BTS notes, spoilers ahead:
This is a project made over the course of several months, interrupted by RL obligations and the transition from using After Effects and other dedicated animation software to using CryEngine as the rendering and animation engine (for ships). Although it changed during production the core of the project always remained the same. A remaster of the opening for the classic shooter game Descent 3 in a Star Citizen setting.
Moving forward all work will be rendered using CryEngine for Star Citizen content though elements such as character animation and other UI or post production elements will be created using After Effects! The flashback sequence marks the first major use of CryEngine with the hangar being one of the first scenes built after other ideas fell through.




![[Command] Ep 3 - Attack/Defence Lanes (Base Layout) : Planetside 2 Leadership Series
Attack and defence lanes are what help you work out how to set up a point defence and are a major part of any tactical analysis.
In Planetside 2 leaders are by far the most important and most unappreciated players. The truly great fights that the game advertises are created by these players. The best players in Planetside 2 are often the best leaders as they are the ones who can actually have an impact on a continental scale.
For more episodes: https://www.youtube.com/playlist?list=PLR0AAC_ZsxmtBu2l-6kHYKNhBag1zmMEy
Recommended reading, credit to MoX and PirateCat: http://www.squadside.com/
If you have any feedback or request then please share it in a comment. I am always open to any constructive criticism.
252nd Spec Ops Outfit: http://252nd.eu/ [Command] Ep 3 - Attack/Defence Lanes (Base Layout) : Planetside 2 Leadership Series](https://i.ytimg.com/vi/xRtX1PbCDo8/mqdefault.jpg)





