San Francisco Rush The Rock [Gamecube/Arcade] - Embarcadero 1st Place (Midway Arcade Treasures 3) @psymagearcade
San Francisco Rush The Rock [Gamecube/Arcade] - Embarcadero 1st Place (Midway Arcade Treasures 3)  @psymagearcade
Uploaded December 2022 | Updated September 2026, 4 hours ago
San Francisco Rush The Rock Alcatraz Edition got a port to 6th generation consoles via Midway Arcade Treasures 3. Unfortunately, a lot of the games included had emulation issues, and this game has issues on this compilation as well.

To start with the good, it runs most of the time at 60 FPS with only some minor dips near the beginning of races. This is noticeably better than the original game though that may disappoint those wanting perfect emulation. It looks pretty nice when using upscaling in Dolphin. It does have all the levels from Rush The Rock obviously, so it is based on the arcade version and not the console versions.

The main problem here is the physics getting tweaked. The cars are now too touchy, especially on jumps. This even applies to the Beginner car. Also, it's pretty much impossible to keep your car on a straight line for some reason. You car always wants to veer to one side or the other and trying to correct can cause you to start losing traction, and it’s super obvious. It almost makes you wonder if your controller got stick drift from this game. Just compare this to the original running in MAME and you’ll see the differences right away.

Embarcadero shows off the problem with jumps pretty well, and this was my best run at that course. The ending is quite humorous, as the last car suicides right as I’m about to pass him. I avoided most of the shortcuts here because honestly, they’re not helpful.

Played in the Dolphin Emulator using a Razer Wolverine V2.
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PSYMAGE |

San Francisco Rush The Rock [Gamecube/Arcade] - Embarcadero 1st Place (Midway Arcade Treasures 3)

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