Uploaded August 2025 | Updated September 2026, 3 weeks ago
Here is the second "Arrange" mode for Same! Same! Same! provided by the M2 Switch port. This basically allows you to customize (I know, shocking) various settings like lives, bombs, difficulty, etc. Why they have a leaderboard for this mode I do not know, but I did manage to grab the #1 spot for Switch.
It basically involves not getting hit at all and collecting every bomb and extra life. I think there is another 2 million or so points that could be earned on top of this score but my interest level in trying for it is non-existent.
It should also be noted that this mode can actually be played with looping uncapped, so you can in theory play until the counterstop. However, if you use this setting all of the custom mode changes go away in loop 2 so you have to play it for real with no autobombs.
Here is the second "Arrange" mode for Same! Same! Same! provided by the M2 Switch port. This basically allows you to customize (I know, shocking) various settings like lives, bombs, difficulty, etc. Why they have a leaderboard for this mode I do not know, but I did manage to grab the #1 spot for Switch.
It basically involves not getting hit at all and collecting every bomb and extra life. I think there is another 2 million or so points that could be earned on top of this score but my interest level in trying for it is non-existent.
It should also be noted that this mode can actually be played with looping uncapped, so you can in theory play until the counterstop. However, if you use this setting all of the custom mode changes go away in loop 2 so you have to play it for real with no autobombs.










![Twin Cobra (Arcade) - 1-ALL Clear [2-9] 3,703,660 Pts
Full run of the first loop (and most of the second) for Twin Cobra. This is the international version of Kyuukyoku Tiger, made by Toaplan.
Stage Listing:
00:00 - Intro / Stage 1
05:00 - Stage 2
09:15 - Stage 3
13:35 - Stage 4
17:45 - Stage 5
22:37 - Stage 6
26:51 - Stage 7
31:22 - Stage 8
35:41 - Stage 9
39:54 - Stage 10
43:08 - Final Boss / Fortress
44:13 - Loop 2
Twin Cobra is basically the easy version of KyuKyoKu Tiger, released for international audiences (outside of Japan that is). It shares all of the same levels of the Japanese version but alters several important characteristics of the gameplay.
I guess you could call this a balance revision for the most part although it does also allow 2 player simultaneous play which the previous version did not have. A lot of Toaplan games had revisions like this with several alterations to accommodate the 2nd player.
Anyway, the main changes basically boil down to:
1) Your ship is now red and you have a slightly faster ship speed!
2) Extends come at every 150K instead of every 200K!
3) Lower rank, enemy firing speed
4) NO CHECKPOINTS!!!
....
5) You have nerfed firepower :( Basically you can only have 3 shots on the screen at a time instead of 4. This does make quite a bit of difference and renders many quick kill strategies with the blue weapon useless now. So you will probably need to use the green weapon for some of the bosses now.
So you do get a whole lot of buffs, especially the removal of the checkpoints, which makes for a more approachable and accessible game. Twin Cobra (Arcade) - 1-ALL Clear [2-9] 3,703,660 Pts](https://i.ytimg.com/vi/J_xaYpa5xBA/mqdefault.jpg)