Uploaded July 2020 | Updated September 2026, 1 week ago
Music:
Intro: Getter - Killer
youtu.be/1-T8cURopaw
Outro: Fallout VIP - 1. Getter
youtu.be/vfM_0jJzFAk
Music to become a villain - heart of darkness
youtu.be/FuWHRJTWAsg
Most powerful and dramatic classical music - the untold
youtu.be/U-iHnbPb60Y
Powerful massive and dramatic neo classical violin music - the demand of man
youtu.be/xJeBz3HxGsI
Peter Gundry - .Goëtia.
youtu.be/mb8hyOw0hP4
John Wick plays The Last of Us Part 2!
In this video you can expect high Lv. Gameplay with high precision aiming techniques.
FREE AIM
Aim Assist: OFF
Camera Assist: OFF
Lock on Aim: OFF
Slomo Modifications: OFF
Reticle: OFF
Weapon Cross: OFF
Damage Indicators: OFF
Awareness Indicators: OFF
Hit Markers: OFF
Health & Weapon: OFF
Dodge Prompts: OFF
Weapon Sway: OFF
Camera Shake: 0
Motion Blur: 0
Camera Distance: 0
Field of View: 5
Sens:
8
8
10
10
Difficulty:
Player - Survivor
Enemies - Survivor
Allies - Very Light (So they can't steal my kills)
Stealth - Survivor
Resources - Very Light (Ammo for John Wick Gameplay)
I'm creating a new sub genre series under the umbrella of my original "John Wick Gameplay" series. It will be called "John Wick Plays".
This will be aggressive, visceral gameplay but without the original John Wick soundtrack. Footage I'm not that proud of to actually call John Wick Gameplay, BUT however still good enough to upload. I will release my official:
THE LAST OF US 2 | John Wick Gameplay
video for this game on my second playthrough, containing all your favorite tracks from the films. With an even higher consecutive headshot count, along with being more Visceral all around due to the fact I will have more weapons/options my second time around.
In the meantime I hope you enjoy this very early gameplay showcase.
All footage is captured within the first week of release.
Highest headshot count while playing aggressive, without missing or taking damage: 8
(I plan to increase this number to 10 😉)
Just to be clear, this game is trash... Neil Cuckmann sure knows how to pick em. The only redeemable quality this game has is the shooting mechanics, the dodge ability, & the combat.. That's it!
The game attempts in trying to tell a unique, significant story by subverting the players expectations, which inevitably ruins the entire experience. Making it a shell of its former self. It tries to teach the player that violence is wrong, when it forces you to kill hundreds of enemies, not even giving you a choice... Then hands you turd on a platter in the form of an ending.
If they wanted to go this route, they should have at least gave the player multiple options during the game; wether to go lethal or non lethal, especially for the ending! I would be more forgiving on their part if they went that route. Unfortunately not...
The game also has very prominent emotional manipulation techniques, I do not agree with... And they totally massacre the main characters in the game via character assassination techniques. Making certain characters act totally OUT of character specifically to push their garbage narrative forward...
This game is not fooling anyone with higher intelligence, & who thinks independently... Someone who is not amongst the hive mind.
This game did not fool me, I see everything it's trying to accomplish & I am not falling for it. It's a quite pathetic attempt to win brownie points among the so called "woke".
Every character in this game is boring, including Ellie.. If I where to make a third game, I would annihilate them all... Start a new.
Pitiful... Extremely pitiful Neil. Do better Cuckmann.
And to the development team, good job. You did fantastic work on the graphics, shooting mechanics, the dodge ability & the combat.
Well done.
Enjoy.
If you liked the video please remember to leave a Like, Comment, & consider Subscribing to support me.
I really appreciate it. Thank you.
________________________________________________________________
Donate~
Patreon: (Coming Soon)
[All donations are appreciated & it helps contribute to quality content]
Socials~
Instagram: instagram.com/ir_________________
#TheLastofUsPart2 #JohnWick
Music:
Intro: Getter - Killer
youtu.be/1-T8cURopaw
Outro: Fallout VIP - 1. Getter
youtu.be/vfM_0jJzFAk
Music to become a villain - heart of darkness
youtu.be/FuWHRJTWAsg
Most powerful and dramatic classical music - the untold
youtu.be/U-iHnbPb60Y
Powerful massive and dramatic neo classical violin music - the demand of man
youtu.be/xJeBz3HxGsI
Peter Gundry - .Goëtia.
youtu.be/mb8hyOw0hP4
John Wick plays The Last of Us Part 2!
In this video you can expect high Lv. Gameplay with high precision aiming techniques.
FREE AIM
Aim Assist: OFF
Camera Assist: OFF
Lock on Aim: OFF
Slomo Modifications: OFF
Reticle: OFF
Weapon Cross: OFF
Damage Indicators: OFF
Awareness Indicators: OFF
Hit Markers: OFF
Health & Weapon: OFF
Dodge Prompts: OFF
Weapon Sway: OFF
Camera Shake: 0
Motion Blur: 0
Camera Distance: 0
Field of View: 5
Sens:
8
8
10
10
Difficulty:
Player - Survivor
Enemies - Survivor
Allies - Very Light (So they can't steal my kills)
Stealth - Survivor
Resources - Very Light (Ammo for John Wick Gameplay)
I'm creating a new sub genre series under the umbrella of my original "John Wick Gameplay" series. It will be called "John Wick Plays".
This will be aggressive, visceral gameplay but without the original John Wick soundtrack. Footage I'm not that proud of to actually call John Wick Gameplay, BUT however still good enough to upload. I will release my official:
THE LAST OF US 2 | John Wick Gameplay
video for this game on my second playthrough, containing all your favorite tracks from the films. With an even higher consecutive headshot count, along with being more Visceral all around due to the fact I will have more weapons/options my second time around.
In the meantime I hope you enjoy this very early gameplay showcase.
All footage is captured within the first week of release.
Highest headshot count while playing aggressive, without missing or taking damage: 8
(I plan to increase this number to 10 😉)
Just to be clear, this game is trash... Neil Cuckmann sure knows how to pick em. The only redeemable quality this game has is the shooting mechanics, the dodge ability, & the combat.. That's it!
The game attempts in trying to tell a unique, significant story by subverting the players expectations, which inevitably ruins the entire experience. Making it a shell of its former self. It tries to teach the player that violence is wrong, when it forces you to kill hundreds of enemies, not even giving you a choice... Then hands you turd on a platter in the form of an ending.
If they wanted to go this route, they should have at least gave the player multiple options during the game; wether to go lethal or non lethal, especially for the ending! I would be more forgiving on their part if they went that route. Unfortunately not...
The game also has very prominent emotional manipulation techniques, I do not agree with... And they totally massacre the main characters in the game via character assassination techniques. Making certain characters act totally OUT of character specifically to push their garbage narrative forward...
This game is not fooling anyone with higher intelligence, & who thinks independently... Someone who is not amongst the hive mind.
This game did not fool me, I see everything it's trying to accomplish & I am not falling for it. It's a quite pathetic attempt to win brownie points among the so called "woke".
Every character in this game is boring, including Ellie.. If I where to make a third game, I would annihilate them all... Start a new.
Pitiful... Extremely pitiful Neil. Do better Cuckmann.
And to the development team, good job. You did fantastic work on the graphics, shooting mechanics, the dodge ability & the combat.
Well done.
Enjoy.
If you liked the video please remember to leave a Like, Comment, & consider Subscribing to support me.
I really appreciate it. Thank you.
________________________________________________________________
Donate~
Patreon: (Coming Soon)
[All donations are appreciated & it helps contribute to quality content]
Socials~
Instagram: instagram.com/ir_________________
#TheLastofUsPart2 #JohnWick
![Deus Ex Mankind Divided | John Wick
Deus Ex: Mankind Divided is an action role-playing video game developed by Eidos Montréal and published worldwide by Square Enix in August 2016 for Microsoft Windows, PlayStation 4, and Xbox One. Versions for Linux and macOS systems were released in 2016 and 2017, respectively.
xxxtentacion - IM SIPPIN TEA IN YO HOOD
https://youtu.be/sblKuIndbvc
Outro: Getter - Killer
https://youtu.be/1-T8cURopaw
So I basically took all my favorite moments in the game, & compiled them into a John Wick Montage for you guys.
Enjoy.
If you liked the video please remember to leave a Like, Comment, & consider Subscribing to support me.
I really appreciate it. Thank you.
Donate~
Patreon: (Coming Soon)
[All donations are appreciated & it helps contribute to quality content]
Socials~
Instagram: https://www.instagram.com/ir /
#DeusExMankindDivided #JohnWick Deus Ex Mankind Divided | John Wick](https://i.ytimg.com/vi/dKhgGbCc53A/mqdefault.jpg)
![GOD OF WAR | ιnғιnιтe carnage ᴛᴇᴄʜɴɪǫᴜᴇ - v/7.2
Disclaimer
This gameplay is from a premature construct which is still in development & is not representative of the projects final quality.
~ Best viewed with earphones ~
God of War is an action-adventure video game developed by Santa Monica Studio and published by Sony Interactive Entertainment. It was released worldwide on April 20, 2018, for the PlayStation 4, with a Windows port released on January 14, 2022.
Strength: 77 & 99
Defense: 28
NO DAMAGE
GMGOW+
Lv.1
Infinite carnage ~
Is a distinctive combat style that offers simple, but effective over powered offensive & defensive techniques through a continuous loop.
Making this style of combat extremely efficient when faced off against groups of enemies, especially with projectile attacks like that of a Valkyrie.
This new fighting style prioritises moment to moment gameplay, with a large emphasis on offensive & defensive combat techniques.
It allows you to focus on being present within each moment during combat, & overcoming each obstacle presented to you by choosing the correct techniques in every given moment to withstand every situation.
This is where Infinite Carnage comes into play, by making use of every combat mechanic the game has to offer...to fit & overcome every scenario.
Mainly referring to the stance change with the fists, Guardians Fury: switch stances by pausing momentarily after any bare-handed attack. Once in new stance press R2 to perform a leaping shield attack. After the shield attack you can follow up with a ground slam attack, but we dont want that... Where Infinite Carnage deviates from this mechanic is by pausing momentarily after the first leaping shield attack, then rapidly press R1 to continue bare-handed combat seamlessly & at any moment after, pause again to initiate Infinite Carnage Technique (to withstand multiple attacks at the perfect moments) This infinite loop is what defines Infinite Carnage.
Forget everything you think you know, when contesting Kara in The John Wick Challenge.
Runic canceling tech will not help you here, it will only hinder your success & slow you down. Go to hard with theatrics, & you will perish.
Instead prioritize fast reflexes, being 100% aware of your surroundings at all times, actual skill, & the ability to anticipate enemy attack patterns 3-4 steps ahead above all! So that you can initiate Infinite Carnage Technique when appropriate, & make combat look fluid, continuous, seamless & effortless amongst the chaos.
Infinite Carnage is the only way to play this aggressive in this environment.
However, do not overuse this technique, that is when it becomes a crutch. Only use Infinite Carnage when appropriate.
Now, I give you a taste for whats to come ~
Some time ago I was deep in thought, curating & building the perfect God of War Challenge. My sights were focused on Kara since she posed the biggest threat with all the draugrs she summons. I beat her over & over & over again. Each time creating rules that would make the experience more challenging. I finally came to a point where I was most satisfied. Rules for The John Wick Challenge can be found in the description here: https://youtu.be/9N87hl_fClE
I was creating a combat style simultaneously while fighting her each time without even realizing it at first, until I watched the footage back after. I realized I revamped combat to a degree I couldnt even fathom beforehand. This combat style was created in the pits of Karas lair, specifically designed to dismantle her. The technique used with this specific combat style I created, I named it: Infinite Carnage.
This is the technique but simplified, demonstrating it with only one hand: 8:50
Before this I was revamping my core combat style to reflect a more visceral, personal style of hand-to-hand combat. This style of combat I gave the name Combat Style: v/7.2
Which can be seen here: 4:28
And it was beautiful & mesmerizing when they were both used simultaneously. I created Infinite Carnage & Combat Style v/7.2 about two years ago, but I was keeping it a secret & teased them only on my private Twitter account as a social experiment.
I was almost done with the challenge aswell. Perfecting my gameplay to a degree I would be satisfied with. (When I face a boss in any game, Im hardly ever satisfied with my first, second, or even third attempt. I will not stop until I get what I desire. & that goes for everything. That is the code I live by)
Mind you during this time I was spreading my attention-
Continue reading in the pinned comment~
Enjoy.
If you liked the video please remember to leave a Like, Comment, & consider Subscribing to support me.
I really appreciate it. Thank you.
Donate~
Patreon: (Coming Soon)
[All donations are appreciated & it helps contribute to quality content]
Socials~
Instagram: https://www.instagram.com/ir /
#GODOFWAR #TheJohnWickChallange #Lvl1 GOD OF WAR | ιnғιnιтe carnage ᴛᴇᴄʜɴɪǫᴜᴇ - v/7.2](https://i.ytimg.com/vi/ejhOO2_wX0c/mqdefault.jpg)

![Red Dead Online | How to get MAX rewards in Gun Rush (Battle Royale)
Enjoy.
If you liked the video please remember to leave a Like, Comment, & consider Subscribing to support me.
I really appreciate it. Thank you.
Donate~
Patreon: (Coming Soon)
[All donations are appreciated & it helps contribute to quality content]
Socials~
Instagram: https://www.instagram.com/ir / Red Dead Online | How to get MAX rewards in Gun Rush (Battle Royale)](https://i.ytimg.com/vi/f76mUfJB21I/mqdefault.jpg)




![Red Dead Redemption 2 - Cinematic Kills Vol. 2 [Free aim, No Reticle, No aim assist]
PSN: Cromez23 Red Dead Redemption 2 - Cinematic Kills Vol. 2 [Free aim, No Reticle, No aim assist]](https://i.ytimg.com/vi/h69osALXD_M/mqdefault.jpg)
![MGS V | John Wick Revamped - Deathstep Purgatory
My little secret performance enhancer... Its not a drug or supplement, oh no, but something far more powerful... Music. It has to be the hardest, most ruthless & darkest sound on this planet!
DEATHSTEP!!
Forcing any doubt out of the mind, clearing it out completely & replacing it with raw instinct, intent, and extreme focus. That is only when there are no thoughts going through my mind, & I am completely free.
& freeing your mind is imperative for growth.
If youre of open mind. Let the music flow through you, let its roots sink deep.
Give it time to work.
Give it time to sink in.
You will come around... I guarantee.
Track List:
WhiteEyes - Baal
[Pandoras Box]HeavyCodePandorumMix
DeathstepMashup-[Code: Pandorum - Renaissance]and [Kram- WhenyouSeeGod]
Facesplit - Marv(Code: Pandorum Remix)
Diskirz - CorruptSouls
Araf - Requiem
DeadCowBoy - Thanatophobia
Dyroth - Existence
Diskirz & Code: Pandorum (feat. MajinMC)- Discurzed
Kroww - Blood and rust
Enjoy.
If you liked the video please remember to leave a Like, Comment, & consider Subscribing to support me.
I really appreciate it. Thank you.
Donate~
Patreon: (Coming Soon)
[All donations are appreciated & it helps contribute to quality content]
Socials~
Instagram: https://www.instagram.com/ir /
#MGSV #JohnWick #DeathStep MGS V | John Wick Revamped - Deathstep Purgatory](https://i.ytimg.com/vi/hTWvhTAzN8E/mqdefault.jpg)
