MegaBubbles VGM+ B-)More from a spooky game/tune for Halloween! A super rad 69 minute cut of the 2nd theme (of 3) when the player is in a house - this is the first of two music themes in House number 2 - from the Nintendo Entertainment System 4-player video game (film) classic A Nightmare on Elm Street (Based on the popular series of films, and adapted for NES) Thanks to the sound composer, David Wise!
I have shorter plays of music from the game on this channel, so check it out, and let me know if there are any that you want me to extend B-)
A Nightmare on Elm Street (NES) - House Theme #2-1 (Extended 69 mins)MegaBubbles VGM+ B-)2023-10-31 | More from a spooky game/tune for Halloween! A super rad 69 minute cut of the 2nd theme (of 3) when the player is in a house - this is the first of two music themes in House number 2 - from the Nintendo Entertainment System 4-player video game (film) classic A Nightmare on Elm Street (Based on the popular series of films, and adapted for NES) Thanks to the sound composer, David Wise!
I have shorter plays of music from the game on this channel, so check it out, and let me know if there are any that you want me to extend B-)
Thanks for listening!Splatoon 2 (OST) - Entropical (1+ hr Extended Music)MegaBubbles VGM+ B-)2024-06-09 | 1+ hour super extended music from Splatoon 2, entitled "Entropical." SashiMori is the (fictional) rock band who composed/performed this song! ;P (from the Splatoon wiki) 'Entropical' is a portmanteau of 'entropy' and 'tropical'. This could refer to the degree of disorder or randomness caused by the sampled voice clips used to make the vocals of the track.
Game: Splatoon 2 System: Nintendo Switch Music: "Entropical," by SashiMori Genre: Third-person shooter, Action, Splatformer!!! Sound Composer(s): Toru Minegishi, Ryo Nagamatsu, Shiho Fujii Mode(s): Single-player, Multi-player and online multiplayer Developer: Nintendo EPD (info from Wikipedia) Publisher: Nintendo Release date: worldwide release on July 21, 2017Gyromite (NES) - Game A Music (222 minutes!)MegaBubbles VGM+ B-)2024-06-05 | Super hyper omega zeta beta mega bodega extended (probably the longest video I have on this channel thus far!) 222 minute (2+ hours, let's just ignore the video still pic LOL - this is 3 hours and 42 minutes.. can you make it all the way through?! :P) cut of the Game A music, from the NES (Nintendo) early classic Gyromite!
Music composed by none other than the all-time greatest Nintendo composers, Hip Tanaka! I am completely just out of ideas for anything at all on this channel lately lol, so if you have any requests, of course I don't mind extending some stuff. Thanks for tuning in! B-)Gyromite (NES) - Game B Music (2 hr Extended)MegaBubbles VGM+ B-)2024-05-18 | 2 hour super mega extended cut of the Game B music, from the NES (Nintendo) early classic Gyromite! Music composed by Hip TanakaA Nightmare on Elm Street (NES) - House 2-2 Music (1 hr Extended)MegaBubbles VGM+ B-)2024-04-18 | House 2-1 music here: youtube.com/watch?v=RbBfY0gFwYM
by request! this is the second music (of two) theme(s) in the second house (of 3 houses), from the video game version of the classic film A Nightmare on Elm Street. The music also reappears in part of Freddy Krueger's house. This game, the version for Nintendo Entertainment System (NES) supported up to 4 simultaneous players! possibly more details forthcoming, or maybe not :P for some reason these have been referred to on YouTube as "Elm Street High" or high school, or some variant, but I haven't seen any evidence (after looking through gameplay) in the game pointing to that music being tied to a high school ;3 if you have any ideas there, hit me in the comments :P
many thanks goes to Video Game Music Preservation Foundation for the clarifications and wealth of information on their site :3 - vgmpf.com/Wiki/index.php?title=A_Nightmare_on_Elm_Street_(NES)Super Mario Maker (Wii U) - Toadettes the Winner (#4) & Super Star Speedway 2 (#5) of my Levels!MegaBubbles VGM+ B-)2024-04-11 | 0:00: "Toadette's the Winner!" 2:35: "Super Star Speedway #2!" 4:57: 2nd run of Super Star Speedway
2 more of my levels in Super Mario Maker (Wii U) that I played through before the shutdown of online services for the Nintendo Wii U and 3DS occurred (Apr. 8, 2024)
This is #4 and 5 of the levels I have for upload; unfortunately I didn't get around to playing/recording as many as I wanted to - I had 39 levels in total. Thanks for watching, hope you'll enjoy!Super Mario Maker (Wii U) - Toadette Saves the Day (#3 of my Levels)MegaBubbles VGM+ B-)2024-04-11 | "Toadette Saves the Day!" - Another one of my levels in Super Mario Maker (Wii U) I played through several of my levels before the shutdown of online services for the Nintendo Wii U and 3DS occurred (Apr. 8, 2024)
This is #3 of the levels I have for upload; unfortunately I didn't get around to playing/recording as many as I wanted to - I had 39 levels in total. Thanks for watching, hope you'll enjoy!Super Mario Maker (Wii U) - Super Star Speedway (#2 of my Levels)MegaBubbles VGM+ B-)2024-04-10 | Another one of my levels in Super Mario Maker. (Wii U) I played through a few of my levels before the shutdown occurred (which occurred last night 4/8/2024, though I was able to continue playing Splatoon until 2 AM yay)
This is #2 of the levels I have for upload; unfortunately I didn't get around to playing as many as I wanted to - I had 39 levels in total, as opposed to Super Mario Maker 2, where I have 2 levels (SMM2 didn't match the charm of the original for me, despite it being a very high quality game, and the online multiplayer is cool) Thanks for watching!Super Mario Maker (Wii U) - 30 years of Mega Man (#1 of my Levels)MegaBubbles VGM+ B-)2024-04-03 | I think I might have gotten my math wrong, but anyway, apparently I thought it was the 30th anniversary of Mega Man when I made this level on Super Mario Maker (it was also my 30th level created) I'm playing through my levels before the impending shutdown happens :3 Thanks for watching!Mega Man 4 (NES) - Final Battle w/ Wily Music (1 hour)MegaBubbles VGM+ B-)2024-02-15 | An ultra super mega radical extended 1 hour cut of the music which plays while fighting Wily in a final show down, from Mega Man 4 for Famicom/Nintendo Entertainment System (Capcom, 1991) Thanks to my main man/woman/cat MechaSpyder17 for the request!
Game: Mega Man 4 Stage: Final Battle with Dr. Wily Sound Composers: Minae Fujii, Yasuaki Fujita (from Wikipedia) System: Nintendo Entertainment System Genre: Action, Platformer, Shooter Mode: Single Player Developer and Publisher: Capcom (Japan, North America), Nintendo (Europe) Designer: Yoshinori Takenaka, S. Kobashi, Keiji Inafune Release dates: Japan: December 6, 1991 -- NA: January 1, 1992 -- EU: January 21, 1993 , also released for Wii Virtual Console and many subsequent consoles/devices such as Playstation 1 and 2, N64, Game Boy, and mobile phoneMario Kart Wii - Time Trial Results/Team Victory (Battle) Music (3 minutes)MegaBubbles VGM+ B-)2024-02-05 | 3 minute version, as requested by YT user @JustDoinWhatever (thanks for the request) of the short loop of music which plays at the time trial results screen, and after team victory in Battle Mode, from the awesome and forever classic game Mario Kart Wii!
Thank you very much for visiting B-) Feel free to visit my channel for mostly older video game music, and other VGM and general video gaming :3
Game: Mario Kart Wii Stage: Battle Mode (Team Victory), Time Trials Results Sound Composers: Asuka Ota, Ryo Nagamatsu - thank you for your excellent work - and everyone who worked on the game! System: Nintendo Wii Genre: Racing Mode(s): Single Player, Multiplayer, Online Multiplayer Developer: Nintendo EAD Publisher: Nintendo Release date: Japan - April 10, 2008 / Europe - April 11, 2008 / Australia - April 24, 2008 USA, Mexico April 27, 2008 et cetera (from Mario Kart wiki - mariowiki.com/Mario_Kart_Wii)Dr. Mario (NES) - Fever Level Music (2 hr extended OST)MegaBubbles VGM+ B-)2024-01-26 | Super extreme mega ultimate 2+ hour extended music (this is my first soundtrack ever posted over 2 hours! - that may not be true but I'm pretty sure it's my first dedicated 2 hour extension :3 ) from the Fever stage from the classic Nintendo Entertainment System (NES) game Dr. Mario.
Game and Soundtrack Information:
Name: Dr. Mario Stage: Fever System: Nintendo Entertainment System (NES) Genre: Puzzle Mode: 1 or 2 Players: Soundtrack Composer: Hirokazu "Hip" Tanaka - that's a cool guy! B-) Developer: Nintendo R&D1 Publisher: Nintendo Release dates: July 1990 (Japan), October 1990 (North America), June 1991 (PAL) Also ported to various other consoles, and many spinoffs/sequels exist on various Nintendo consoles
though do understand that there is absolutely no reason to visit my music channel, since I never update it ;P
kthx! :3Splatoon 3 - Liquid Sunshine (1 hr music) Squid Sisters feat. Ian BGMMegaBubbles VGM+ B-)2024-01-23 | Super extended 1+ hour play of "Liquid Sunshine," music by Squid Sisters featuring Ian BGM, the fictional artists in Splatoon 3, for Nintendo Switch. This theme plays during Splatfests.
Game and Soundtrack Information:
Name: Splatoon 3 System: Nintendo Switch Genre: Third-person shooter Mode: Single, Multiplayer (online) Sound Composers: Toru Minegishi, Shiho Fujii, Ryo Nagamatsu, Toshiyuki Sudo, Yumi Takahashi, Sayako Doi Developer: Nintendo EPD Publisher: Nintendo Release date: Sept. 9, 2022Mega Man 6 (NES) - Dr. Wilys Fortress (1 hr Music)MegaBubbles VGM+ B-)2024-01-18 | 1 hour extension of the music which plays in the Dr. Wily levels, from Mega Man 6 (Capcom) for the Nintendo Entertainment System/Famicom. thanks to mechaspyder17 for their request :3
Game and Soundtrack Information:
Game: Mega Man 6 Music: Dr. Wily's Fortress Levels System: Nintendo Entertainment System (NES) Genre: Action, Platformer, Shooter Mode: Single player Sound Composer: Yuko Takehara (thank you to the composer!!) Developer: Capcom Publishers: North American release: Nintendo Japan release: Capcom Release dates: Japan (Famicom): November 5, 1993 North America (NES): March 15, 1994
Ported to PC, as well as ported/re-released to numerous different gaming consoles/devices such as Sega Genesis/Mega Drive, PS1, PS2, Xbox, Nintendo GameCube, Wii and Wii U Virtual Console, Nintendo Switch, and mobile phoneMega Man 6 (NES) - Mr. Xs Fortress (1 hr Music)MegaBubbles VGM+ B-)2024-01-15 | request from my homie mechaspyder!!! B-) happy new year 2024, everyone! 1 hour extension of the music which plays in the Mr. X fortress levels, from Mega Man 6 (Capcom) for the Nintendo Entertainment System/Famicom
Game and Soundtrack Information:
Game: Mega Man 6 Music: Mr. X's Fortress Levels System: Nintendo Entertainment System (NES) Genre: Action, Platformer, Shooter Mode: Single player Sound Composer: Yuko Takehara (thank you so much to the composer!!) Developer: Capcom Publishers: North American release: Nintendo Japan release: Capcom Release dates: Japan (Famicom): November 5, 1993 North America (NES): March 15, 1994
Ported to PC, as well as ported/re-released to numerous different gaming consoles/devices such as Sega Genesis/Mega Drive, PS1, PS2, Xbox, Nintendo GameCube, Wii and Wii U Virtual Console, Nintendo Switch, and mobile phoneBionic Commando (NES) - Power Plant (Area 8) Music (1 hr)MegaBubbles VGM+ B-)2023-12-28 | 1 hour extended play of "Power Plant" composed originally for the arcade version of Bionic Commando by Harumi Fujita. The music was slightly changed for play on the Nintendo Entertainment System version of the game. Junko Tamiya arranged the NES version of the theme. This theme plays in Area 8 only.
Thanks so much for visiting! Happy holidays and happy coming new year, and whatever else you guys and gals celebrateBionic Commando (NES) - Heat Wave (Areas ) Music (1 hr)MegaBubbles VGM+ B-)2023-12-27 | 1 hour extended play of "Heat Wave" - from the Nintendo Entertainment System version of Bionic Commando. This music plays in Areas 5, 6 and 10. Soundtrack skillfully composed by Junko Tamiya!
Thanks so much for visiting! Happy holidays and happy new year 2024 soon!Bionic Commando (NES) - Leap of Faith (Areas 2, 9, 11) Music (1 hr)MegaBubbles VGM+ B-)2023-12-25 | 1 hour extended play of "Leap of Faith" - from the Nintendo Entertainment System version of Bionic Commando. This music plays in Areas 2, 9 and 11. Soundtrack composed by Junko Tamiya.
Thanks so much for visiting! Merry Christmas and happy holidays to everyone!Bionic Commando (NES) - Bionic Commando Theme (Stage 1 etc) Music Extended to 1 hrMegaBubbles VGM+ B-)2023-12-23 | 1 hour extended play of the "Bionic Commando Theme" - thusly named as the main theme music from the arcade version of Bionic Commando, composed by Harumi Fujita. The music was pared down and slightly changed for play on the Nintendo Entertainment System. Junko Tamiya arranged the NES version of the theme. This theme plays in Areas 1, 3, 4 and 7
Thanks so much for visiting! Merry Christmas and happy holidays and whatever else you guys celebrateFun House (NES) - Stage 1 Music (1+ hour)MegaBubbles VGM+ B-)2023-12-13 | Cool music from the Nintendo Entertainment System game Fun House - this music plays in the first stage. Extended to play for over 1 hour. Many thanks to the sound composer, George Sanger, for his great work!
Game: Fun House System: Nintendo Entertainment System (another version was released for MS-DOS which was somewhat different from the NES version) Genre: Action/Shooter Sound Composer: George Sanger Mode: 1-player only Developer: Realtime Associates, Inc. Publisher: Hi Tech Expressions Designer: Ironwind Software Release date: January 1991 (N. America)
Thanks for listening! Please visit my channel for more classic video game soundtracks B-)Road Runner (NES) - Stage 1 Music (Super Extended!)MegaBubbles VGM+ B-)2023-12-06 | a longer extension of the music that plays in the first level of the Tengen port of the game Road Runner for Nintendo Entertainment System (unlicensed by Nintendo) The music is an arrangement of the William Tell Overture by 19th century Italian classical composer Gioachino Rossini, as whimsically arranged by one of the sound composers (arrangers) for the Tengen version, Gavan Anderson! (information taken from the Videogame Music Preservation Foundation Wiki website - http://www.vgmpf.com)Pilotwings (SNES) - Light Plane Stage Music (1 hr extended)MegaBubbles VGM+ B-)2023-11-10 | 1-hour super-duper mega extreme extended music from the Light Plane stages in Pilotwings for Super Nintendo! An awesome soundtrack brought to you by Soyo Oka, and Koji Kondi - thanks for your great work on making the game's music, and sound effects.
Shorter version can be found here:
Game and Soundtrack Information:
Game: Pilotwings Stage: Light Plane System: Super Nintendo Entertainment System (SNES), Super Famicom (Japan) Genre: Flight Simulation, Action Mode: Single-Player only Sound Composers: Soyo Oka, SFX and implementation by Koji Kondo) Developer and Publisher: Nintendo Release date: 1991
Thanks for watching and listening! I can extend most anything from NES and SNES music! and probably N64 and some arcade. so hit me up if you want me to work on some extensions for your favorite tunes :3 I'm kind of slow, but I can eventually get it done :PA Nightmare on Elm Street (NES) - House Theme #3 (1 hour music)MegaBubbles VGM+ B-)2023-11-05 | Shorter version here: youtube.com/watch?v=Q_E6Aew95Sc - Another spooky game/tune for Halloween - unfortunately post-Halloween RIP.. October is cool :( - A super extended cut of the 3rd theme (of 3) when the player is in a house - from the Nintendo Entertainment System 4-player classic A Nightmare on Elm Street (Based on the popular series of films, and adapted for NES) Thanks to the sound composer, David Wise!
I have shorter plays of music from the game on this channel, so check it out, and let me know if there are any that you want me to extend B-)
Thanks for listening!Pilotwings (SNES) - Hang Glider Stage Music (1 hr extended)MegaBubbles VGM+ B-)2023-11-04 | 1-hour super-duper mega extreme extended music from the Hang Glider stage in Pilotwings for Super Nintendo! A very ethereal theme, and a top quality soundtrack, in my opinion. Thank you to Soyo Oka for your excellent work, and Koji Kondi for their hand in the making of the game's music and sound effects.
Shorter version can be found here: youtube.com/watch?v=Ee94MaeUqXw I think I might have an even shorter version on my page somewhere :3
Game and Soundtrack Information:
Name: Pilotwings System: Super Nintendo Entertainment System (SNES), Super Famicom (Japan) Genre: Flight Simulation, Action Mode: Single-Player only Sound Composers: Soyo Oka, SFX and implementation by Koji Kondo) Developer and Publisher: Nintendo Release date: 1991
Thanks for watching and listening! I can extend most anything from NES and SNES music! and probably N64 and some arcade. so hit me up if you want me to work on some extensions for your favorite tunes :3 I'm kind of slow, but I can eventually get it done :PA Nightmare on Elm Street (NES) - Elm Street Music (Extended 69 mins)MegaBubbles VGM+ B-)2023-10-28 | a spooky game/tune for Halloween time :O A super bodacious 69 minute cut of the music that plays when the player(s) is outside roaming the town - from the Nintendo Entertainment System 4-player classic A Nightmare on Elm Street! (Based on the popular series of films, and adapted for NES)
Sound Composer: David Wise (kudos to his great work on this soundtrack)
I have shorter plays of music from the game on this channel, so check it out, and let me know if there are any that you want me to extend B-)
Thanks for listening!Mario Kart 7 (3DS) - Rainbow Road Frontrunning Music (1+ hr)MegaBubbles VGM+ B-)2023-10-26 | 1+ hour long version of the music which plays on Rainbow Road when the player is in 1st and front running, from the Nintendo 3DS game Mario Kart 7. Here is a 1 hour loop of the regular Rainbow Road music - youtube.com/watch?v=CJeCKAm1lnQ
Video still graciously stolen from this video :P - youtube.com/watch?v=syr-kHDxnxkSuper C (NES) - Area 6 Music (1 hour)MegaBubbles VGM+ B-)2023-10-17 | A super extended 1 hour play of the music which plays in the sixth stage from the Nintendo Entertainment System Konami game Super C. Just as Contra originated as an arcade title, Super C was originally an arcade game Super Contra, being ported to North America NES consoles as Super C (also named Super Contra: The Alien Strikes Back in Japan, and Probotector II: Return of the Evil Forces in Europe) Thank you to the sound composers for all your great work!
Thanks for visiting, and to all of my subscribers! There's other random video game music and videos on my channel! :3
Game: Super C (originally Super Contra for arcade) Stage: Area 6 System: Nintendo Entertainment System Sound Composers: (from Wikipedia) Arcade - Kazuki Muraoka, Motoaki Furukawa NES - Hidenori Maezawa, Yūichi Sakakura DOS (PC) - Kris Hatlelid, Michael J. Sokyrka Genre: Action/Adventure, Run and Gun, Shooter, Shoot em up Mode(s): Single player, Multiplayer Developer and Publisher: Konami
Release dates (from Wikipedia) NES/Famicom: JP: February 2, 1990 NA: April 1990 EU: 1992
Arcade: JP: December 29, 1987 NA, EU etc: March 1988Mega Man 3 (NES) - Gemini Man Music in B Minor! (transposed from C Minor)MegaBubbles VGM+ B-)2023-10-10 | for comparison, here is the original Gemini Man stage music, in C Minor: youtube.com/watch?v=0Uj2y9fjinY
Here is the music to Gemini Man's level, from the Nintendo Entertainment System classic Mega Man 3 - the music has been transposed from the original key of C Minor, down one half step (1 semitone) to B Minor. I feel like B Minor gives it a slightly more mysterious sound; I personally can't say I like one version better than the other, how about you guys? B-)
Game and Soundtrack Information:
Game: Mega Man 3 Music: Gemini Man, transposed to B Minor! (down 1 semitone from C minor) System: Nintendo Entertainment System (NES) Genre: Action, Platformer, Shooter Mode: Single-player Sound Composers: Yasuaki Fujita, Harumi Fujita (thanks for your excellent work on the music!) Developer and Publisher: Capcom Release dates for NES/Famicom: September 1990 (Japan), November 1990 (North America), 1992 (Europe) Ported to PC, as well as numerous different gaming consoles/devices such as Sega Genesis/Mega Drive, PS1, PS2, Xbox, Nintendo GameCube, Wii Virtual Console, and mobile phone
Thanks for listening! Visit my channel for various video game soundtracks and occasional gameplaySuper Mario Maker (Wii U) - Course World Music in B Major!MegaBubbles VGM+ B-)2023-10-10 | from the original composition in C Major (for reference, here is a link to the original - youtube.com/watch?v=pKXPtVBibcY )
Here is music transposed 1-half step down to B Major (meaning the key of the music has changed from the original - in this case from C down 1 semitone to B) music which plays in the Course World lobby (before selecting Mario Challenge, Courses, or Makers, each of which has its own variation of the same music, originally from Super Mario Bros. 3 on the World 1 map screen) - from the Wii U awesome game Super Mario Maker!
A very calming, peaceful loop. I personally like it in both C and B - what do you guys think? :O Thanks to the original sound composers, Koji Kondo, Naoto Kubo, Asuka Hayazaki! hope you enjoy B-) Thanks to Audacity for the audio tweaks, and for letting me continually use its audio editing software for free ;PSuper C (NES) - Area 5 Music (1 hour)MegaBubbles VGM+ B-)2023-10-09 | A super extended 1 hour play of the music which plays in the fifth stage from the Nintendo Entertainment System Konami game Super C. Thanks to Mechaspyder17 for their request :3 I like 17 better so that's what I'm going to use for you :333 lol jk
Just as Contra originated as an arcade title, Super C was originally an arcade game Super Contra, being ported to North America NES consoles as Super C (also named Super Contra: The Alien Strikes Back in Japan, and Probotector II: Return of the Evil Forces in Europe) Thank you to the sound composers for all your great work!
Thanks for visiting, and to all of my subscribers! There's other random video game music and videos on my channel! :3
Game: Super C (originally Super Contra for arcade) Stage: Area 5 System: Nintendo Entertainment System Sound Composers: (from Wikipedia) Arcade - Kazuki Muraoka, Motoaki Furukawa NES - Hidenori Maezawa, Yūichi Sakakura DOS (PC) - Kris Hatlelid, Michael J. Sokyrka Genre: Action/Adventure, Run and Gun, Shooter, Shoot em up Mode(s): Single player, Multiplayer Developer and Publisher: Konami
Release dates (from Wikipedia) NES/Famicom: JP: February 2, 1990 NA: April 1990 EU: 1992
Arcade: JP: December 29, 1987 NA, EU etc: March 1988Super C (NES) - Areas 4 & 7 Music (1 hour)MegaBubbles VGM+ B-)2023-10-08 | A super extended 1 hour play of the music which plays in the fourth and seventh stages, from the Nintendo Entertainment System Konami game Super C. Just as Contra originated as an arcade title, Super C was originally an arcade game Super Contra, being ported to North America NES consoles as Super C (also named Super Contra: The Alien Strikes Back in Japan, and Probotector II: Return of the Evil Forces in Europe) Thank you to the sound composers for all your great work!
Thanks for visiting, and to all of my subscribers! There's other random video game music and videos on my channel! :3
Game: Super C (originally Super Contra for arcade) Stage: Area 4, Area 7 System: Nintendo Entertainment System Sound Composers: (from Wikipedia) Arcade - Kazuki Muraoka, Motoaki Furukawa NES - Hidenori Maezawa, Yūichi Sakakura DOS (PC) - Kris Hatlelid, Michael J. Sokyrka Genre: Action/Adventure, Run and Gun, Shooter, Shoot em up Mode(s): Single player, Multiplayer Developer and Publisher: Konami
Release dates (from Wikipedia) NES/Famicom: JP: February 2, 1990 NA: April 1990 EU: 1992
Arcade: JP: December 29, 1987 NA, EU etc: March 1988Super C (NES) - Area 3 Music (1 hour)MegaBubbles VGM+ B-)2023-10-08 | A super extended 1 hour play of the music which plays in the third stage from the Nintendo Entertainment System Konami game Super C. Just as Contra originated as an arcade title, Super C was originally an arcade game Super Contra, being ported to North America NES consoles as Super C (also named Super Contra: The Alien Strikes Back in Japan, and Probotector II: Return of the Evil Forces in Europe) Thank you to the sound composers for all your great work!
Thanks for visiting, and to all of my subscribers! There's other random video game music and videos on my channel! :3
Game: Super C (originally Super Contra for arcade) Stage: Area 3 System: Nintendo Entertainment System Sound Composers: (from Wikipedia) Arcade - Kazuki Muraoka, Motoaki Furukawa NES - Hidenori Maezawa, Yūichi Sakakura DOS (PC) - Kris Hatlelid, Michael J. Sokyrka Genre: Action/Adventure, Run and Gun, Shooter, Shoot em up Mode(s): Single player, Multiplayer Developer and Publisher: Konami
Release dates (from Wikipedia) NES/Famicom: JP: February 2, 1990 NA: April 1990 EU: 1992
Arcade: JP: December 29, 1987 NA, EU etc: March 1988Super C (NES) - Area 2 Music (1 hour)MegaBubbles VGM+ B-)2023-10-06 | A super extended 1 hour play of the music which plays in the second stage from the Nintendo Entertainment System Konami game Super C. As requested by mechaspyder17# :P Just as Contra originated as an arcade title, Super C was originally an arcade game Super Contra, being ported to North America NES consoles as Super C (also named Super Contra: The Alien Strikes Back in Japan, and Probotector II: Return of the Evil Forces in Europe) Thank you to the sound composers for all your great work!
Thanks for visiting, and to all of my subscribers! There's other random video game music and videos on my channel! :3
Game: Super C (originally Super Contra for arcade) Stage: Area 2 System: Nintendo Entertainment System Sound Composers: (from Wikipedia) Arcade - Kazuki Muraoka, Motoaki Furukawa NES - Hidenori Maezawa, Yūichi Sakakura DOS (PC) - Kris Hatlelid, Michael J. Sokyrka Genre: Action/Adventure, Run and Gun, Shooter, Shoot em up Mode(s): Single player, Multiplayer Developer and Publisher: Konami
Release dates (from Wikipedia) NES/Famicom: JP: February 2, 1990 NA: April 1990 EU: 1992
Arcade: JP: December 29, 1987 NA, EU etc: March 1988Super C (NES) - Area 1 Music (1 hour)MegaBubbles VGM+ B-)2023-10-06 | A super extended 1 hour play of the music which plays in the first stage from the Nintendo Entertainment System Konami game Super C. Just as Contra originated as an arcade title, Super C was originally an arcade game Super Contra, being ported to North America NES consoles as Super C (also named Super Contra: The Alien Strikes Back in Japan, and Probotector II: Return of the Evil Forces in Europe. Thank you to the sound composers for all your hard work over the years!
Thanks for visiting, and to all of my subscribers! There's other random video game music and videos on my channel! :3
Game: Super C (originally Super Contra for arcade) Stage: Area 1 System: Nintendo Entertainment System Sound Composers: (from Wikipedia) Arcade - Kazuki Muraoka, Motoaki Furukawa NES - Hidenori Maezawa, Yūichi Sakakura DOS (PC) - Kris Hatlelid, Michael J. Sokyrka Genre: Action/Adventure, Run and Gun, Shooter, Shoot em up Mode(s): Single player, Multiplayer Developer and Publisher: Konami
Release dates (from Wikipedia) NES/Famicom: JP: February 2, 1990 NA: April 1990 EU: 1992
Arcade: JP: December 29, 1987 NA, EU etc: March 1988Contra (NES) - Stage 8 (Aliens Lair) 1 hour MusicMegaBubbles VGM+ B-)2023-10-03 | A super extended 1 hour play of the music which plays in Stage 8 (Alien's Lair) from the classic Nintendo Entertainment System port of the Konami arcade game Contra. Thank you to the sound composers Hidenori Maezawa and Kiyohiro Sada! This concludes the main stage themes from Contra - if anyone wants anything else from the soundtrack, of course let me know B-)
Thanks for visiting, and to all of my subscribers! There's other random video game music and videos on my channel! :3
Game: Contra Stage: Level 8 (Alien's Lair) Sound Composers: NES/Famicom - Hidenori Maezawa, Kiyohiro Sada Arcade: Kazuki Muraoka System: Nintendo Entertainment System Genre: Action/Adventure, Run and Gun, Shoot em up Mode(s): Single Player, Multiplayer Developer and Publisher: Konami Release dates: NES (N. America): February 2, 1988 JP: February 9, 1988 EU: December 28, 1990 Original Arcade Release dates: Japan: February 20, 1987 EU: February 1987 NA: March 1987Contra (NES) - Stage 6 (Energy Zone) 1 hour MusicMegaBubbles VGM+ B-)2023-10-03 | A super extended 1 hour play of the music which plays in Stage 6 (Energy Zone) from the classic Nintendo Entertainment System port of the Konami arcade game Contra. Thank you to the sound composers Hidenori Maezawa and Kiyohiro Sada!
Thanks for visiting, and to all of my subscribers! There's other random video game music on my channel! :3
Game: Contra Stage: Level 6 (Energy Zone) Sound Composers: NES/Famicom - Hidenori Maezawa, Kiyohiro Sada Arcade: Kazuki Muraoka System: Nintendo Entertainment System Genre: Action/Adventure, Run and Gun, Shoot em up Mode(s): Single Player, Multiplayer Developer and Publisher: Konami Release dates: NES (N. America): February 2, 1988 JP: February 9, 1988 EU: December 28, 1990 Original Arcade Release dates: Japan: February 20, 1987 EU: February 1987 NA: March 1987Contra (NES) - Stage 5 (Snow Field) 1 hour MusicMegaBubbles VGM+ B-)2023-10-03 | A super extended 1+ hour play of the music which plays in Stage 5 (Snow Field) from the classic Nintendo Entertainment System port of the Konami arcade game Contra. Thank you to the sound composers Hidenori Maezawa and Kiyohiro Sada!
Thanks for visiting, and to all of my subscribers! There's other random video game music on my channel! :3
Game: Contra Stage: Level 5 (Snow Field) Sound Composers: NES/Famicom - Hidenori Maezawa, Kiyohiro Sada Arcade: Kazuki Muraoka System: Nintendo Entertainment System Genre: Action/Adventure, Run and Gun, Shoot em up Mode(s): Single Player, Multiplayer Developer and Publisher: Konami Release dates: NES (N. America): February 2, 1988 JP: February 9, 1988 EU: December 28, 1990 Original Arcade Release dates: Japan: February 20, 1987 EU: February 1987 NA: March 1987Contra (NES) - Stages 2 & 4 (1 hour Music)MegaBubbles VGM+ B-)2023-10-03 | A super extended 1 hour play of the music which plays in both Stage 2 and Stage 4 (Base 1 and Base 2) from the classic Nintendo Entertainment System port of the Konami arcade game Contra. A skillyfully composed early soundtrack, from sound composers Hidenori Maezawa and Kiyohiro Sada - thanks for your work on such a great classic!
Thanks for visiting, and to all of my subscribers! There's other random video game music on my channel! :3 feel free to sub, I can also sub to you (just let me know bc it doesn't email me about them anymore)
Game: Contra Stage: Stage 2 ("Base1") and Stage 4 ("Base2") Sound Composers: NES/Famicom - Hidenori Maezawa, Kiyohiro Sada Arcade: Kazuki Muraoka System: Nintendo Entertainment System Genre: Action/Adventure, Run and Gun, Shoot em up Mode(s): Single Player, Multiplayer Developer and Publisher: Konami Release dates: NES (N. America): February 2, 1988 JP: February 9, 1988 EU: December 28, 1990 Original Arcade Release dates: Japan: February 20, 1987 EU: February 1987 NA: March 1987Contra (NES) - Stage 3 (Waterfall) 1 hour MusicMegaBubbles VGM+ B-)2023-09-30 | A super extended 1+ hour play of the music which plays in Stage 3 (Waterfall) from the classic Nintendo Entertainment System port of the Konami arcade game Contra.
Thanks for visiting, and to all of my subscribers! There's other random video game music on my channel! :3 feel free to sub, I can also sub you (just let me know bc I don't usually pay attention to subs bc it doesn't email me about them anymore)
Game: Contra Stage: Level 3 (Waterfall) Sound Composers: NES/Famicom - Hidenori Maezawa, Kiyohiro Sada Arcade: Kazuki Muraoka System: Nintendo Entertainment System Genre: Action/Adventure, Run and Gun, Shoot em up Mode(s): Single Player, Multiplayer Developer and Publisher: Konami Release dates: NES (N. America): February 2, 1988 JP: February 9, 1988 EU: December 28, 1990 Original Arcade Release dates: Japan: February 20, 1987 EU: February 1987 NA: March 1987Mario Kart 7 (3DS) - Rock Rock Mountain Music (1 hr Extended)MegaBubbles VGM+ B-)2023-09-19 | 1 hour extension of the music which plays in Rock Rock Mountain (AKA Alpine Pass), from the Nintendo 3DS game Mario Kart 7 - what a great soundtrack! B-)
Gameplay of that video is from Mario Kart Tour; the music being played, however, is original to Mario Kart 7
Thank you very much for visiting B-) Feel free to check out my channel for older video game music, and other VGM and general video game things.
Game: Mario Kart 7 Stage: Rock Rock Mountain Sound Composers: (from Wikipedia) Kenta Nagata, Satomi Terui - thank you for your excellent work, and lovely compositions! System: Nintendo 3DS Genre: Racing Mode(s): Single Player, Multiplayer, Online Multiplayer Developer: Nintendo EAD, Retro Studios Publisher: Nintendo Release date: Japan - December 1, 2011 -- EU - Dec. 2, 2011 -- N. America - Dec. 4, 2011Monster in My Pocket (NES) - Monster Rap - Stage 4: Towering CatastropheMegaBubbles VGM+ B-)2023-09-14 | A super extended 1+ hour cut of the music which plays in Stage 4 (in the game entitled "Towering Catastrophe"), called "Monster Rap" (according to the Music Mode in the game, which can be found by inserting a code at the copyright screen, prior to the title screen - cited from tcrf.net/Monster_in_My_Pocket ) from the Nintendo Entertainment System video game version of Monster in my Pocket, published by Konami in 1992. Thanks to MechaSpyder for his request :3
Thanks for visiting, and to all of my subscribers! There's various other video game music on my channel - please visit... if you dare! :3
Game: Monster in My Pocket Stage: Stage 4: "Towering Catastrophe" - entitled "Monster Rap" - I am currently not sure if the term Monster Rap is mentioned in the game at all, except for the Music Mode (which can only be accessed with a code input into the controller at the copyright screen before the title screen) Sound Composers: Hiroshi Takeyasu, Kozo Nakamura (thank you for all your great music!) System: Nintendo Entertainment System Genre: Platformer, Action, Sidescroller Mode(s): Single Player, Multiplayer co-op Developer: Konami Publishers: Konami (NTSC, N. America), Palcom Software Limited (Europe) Release dates: NES (N. America): Jan 1992 EU: 1992 (presumably slightly later than the NES version)Ultimate Doom (PC) - Transposed Music - (Imps Song) in F Minor - E1M2: Nuclear PlantMegaBubbles VGM+ B-)2023-09-08 | Super mega extended cut of a transposed (transposed meaning that the original key - in this case, F Sharp Minor - has been tuned down 1 half step to F Minor) version of the "Imp's Song" - a recurring music theme throughout the original Doom series, first appearing in Episode 1, Map 2 of the beginning of the PC game Ultimate DOOM. The loop isn't perfect, but it's close enough - or if not, I can try again :P Hope you enjoy B-)
Game: Doom (1993), Ultimate Doom Music: Stage 2, from Episode 1 - transposed from the original key of F Sharp Minor, down one half step to F Minor Sound Composer: Robert (Bobby) PrinceSpy vs Spy (NES) - Intro & In-Game Music (1+ hr Extended)MegaBubbles VGM+ B-)2023-08-29 | Super extended 69 minute play of the in-game music from the NES version of Spy vs. Spy. Many thanks to the sound composers, Hiroyuki Masuno and Nick Scarim! Masuno composed the short opening theme, and Scarim had previously composed the music for the Commodore 64 version of the game - Masuno then arranged that theme for the NES version (citing vgmpf.com/Wiki/index.php?title=Spy_Vs_Spy_(NES) Thanks for listening!
Game and Soundtrack Information:
Game: Spy vs. Spy Stage: Intro Music, and In-Game Theme System: Nintendo Entertainment System (NES) Genre: Split-screen Action, Strategy Mode: 1 or 2-player simultaneous action!! :P Sound Composers: Hiroyuki Masuno, Nick Scarim Developer: Kotobuki Systems Publisher: Kemco Release dates: NES - April 26, 1986 (Japan), October 1988 (North America), July 1990 (PAL) - Originally released for the Atari 8-bit family, Commodore 64 and Apple II
Made with Windows Movie Maker, VirtuaNSF, and Audacity :3
Thanks for watching/listening! Visit my channel for all sorts of video games and miscellaneous music!Metroid (NES) - Mission Start and Brinstar Music (1 hour)MegaBubbles VGM+ B-)2023-08-23 | My apologies for making the Brinstar theme slightly lower in volume; I forgot to re-edit the music! So you'll have to turn the volume up a little bit after the intro where Samus appears. Mission start music (from 0:00 beginning to 6 seconds in) and an extended cut of the Brinstar music (the opening stage of the game - starting at 0:07 of the video) from the Nintendo classic game Metroid, for Nintendo Entertainment System.
Thanks to the sound composer "Hip" Tanaka, everyone involved in the making of Metroid. Thank you for visiting my page! I got other umm extended music, IDK if that's your thing - but if it is, I got it B-)
Game and Soundtrack Information:
Game: Metroid Music: Mission Start (Samus Appears) and Brinstar Theme Extended to 1 hour (0:07) System: Nintendo Entertainment System (NES) Genre: Action, Adventure Mode: 1-player only Sound Composer: Hirokazu "Hip" Tanaka (thanks for your great work and many memorable music themes over the years!) Developers: Nintendo R&D 1, Intelligent Systems Publisher: Nintendo Release Dates: August 1986 (Japan), August 1987 (North America), January 1988 (Europe)
Metroid was also released for Wii Virtual Console in 2007, and available currently on Nintendo Switch onlineNosferatu (SNES) - Stage 1 Music (Extended!)MegaBubbles VGM+ B-)2023-08-22 | By an 8 year old request, here is a super duper extended play from Stage 1, from the Super Nintendo Entertainment System game Nosferatu!F-Zero (SNES) - Records/Results Music (1 hour)MegaBubbles VGM+ B-)2023-08-17 | Super incredibly crazily mega extended 1 hour cut of the music which plays on the results screen of each race, and also the Records screen, from the classic SNES/Super Famicom racing game F-Zero by Nintendo. Special thanks to sound composers, Yumiko Kanki & Naoto Ishida, and to all who worked hard to bring us this excellent Super Nintendo title!
As requested by MechaSpyder, thank you B-)James Bond, Jr. (NES) - Level 1 Music (1 hour)MegaBubbles VGM+ B-)2023-08-15 | Super duper extended cut of the music in Level 1 from the Nintendo Entertainment System version of James Bond, Jr. Soundtrack composed by Neil Baldwin - thanks for your great work!F-Zero (SNES) - Ending (Final Results) Music (1 hour)MegaBubbles VGM+ B-)2023-08-09 | Super mega extended 1 hour cut of the music which plays after the player has completed the last of 5 levels (and shows their results from each race), from the classic SNES/Super Famicom racing game F-Zero by Nintendo. Special thanks to sound composers, Yumiko Kanki & Naoto Ishida - and to all who worked hard to bring us this excellent game!F-Zero (SNES) - Red Canyon (Extended 1 hr Music)MegaBubbles VGM+ B-)2023-08-08 | One of my favorites from the soundtrack! Super extended 1 hour cut of the music which plays in the Red Canyon course, from the classic SNES/Super Famicom racing game F-Zero by Nintendo. Special thanks to sound composers, Yumiko Kanki & Naoto Ishida - and to all who worked hard to bring us this excellent game!
Fun fact about this video: 69 loops is 69 minutes :O ok, well, that's not impressive I guess if you just look at it as the theme is 1 minute long ;PF-Zero (SNES) - Fire Field (Extended 1 hr Music)MegaBubbles VGM+ B-)2023-08-06 | Super extended 1 hour cut of the music which plays in the Fire Field course, from the classic SNES/Super Famicom racing game F-Zero by Nintendo. Special thanks to sound composers, Yumiko Kanki & Naoto Ishida!