RUST 5.2021 Wipeday Bulletin! [The Good & The Bad] @GameLightz
RUST 5.2021 Wipeday Bulletin! [The Good & The Bad]  @GameLightz
Uploaded May 2021 | Updated September 2026, 2 weeks ago
Just going over what I think will be most interesting this coming wipe, from a builder's point of view.
But also some unrelated changes which I find most interesting.

In this case:
1) Less sunken treasures, supposedly (depends on mapgen and... Who knows how impactful)
THANK YOU KAL_TORAK for the information on this change!

2) The most incredible build sites rust has ever had (living in a cave is awful).

3) There was also this somewhat frightening commit:

"Commit 61327
+ Lowering snow_ore population to 1000
+ Bumping arid_ore population to 1750"

But apparently what it is, is the HDRP backport update changed map generation in certain ways, and this change is supposed to rebalance it to make it as it was pre-HDRP.
Yet Alistair DID say that "Ideally players shouldn't notice much difference". So. Who knows :)


There's plenty more.
If you want a much more in-depth analysis of the major "builder specific" changes this wipe, watch my video:
youtu.be/2FB1KkkeLys
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RUST 5.2021 Wipeday Bulletin! [The Good & The Bad]

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