Uploaded May 2025 | Updated September 2026, 12 hours ago
Okay I was playing it for fun today and did crazy 43-100% run, then tried on normal and got a new record of 28% (+5% from previous). Then finished great session by doing 18-59%. So level is in 3 runs now and it will likely soon be in just 2.... This feels like it will get incredibly consistent so I'm looking forward of getting to actually play it seriously. But that will happen after Yatagarasu...
41K attempts so far, extremely learny but very rewarding level.
Okay I was playing it for fun today and did crazy 43-100% run, then tried on normal and got a new record of 28% (+5% from previous). Then finished great session by doing 18-59%. So level is in 3 runs now and it will likely soon be in just 2.... This feels like it will get incredibly consistent so I'm looking forward of getting to actually play it seriously. But that will happen after Yatagarasu...
41K attempts so far, extremely learny but very rewarding level.
![Geometry Dash - Growl - [Easy/Medium Lemon?] - (By: Me)
Ayy, I managed to finish this before 2021! I began creating this in last February and uploaded first preview in June, then kept building it in streams last fall but only made it to around 50%. Then, in December I built the entire second half lololol. As Im writing this, Im already seeing the many flaws of this level and it probably wont get epic as I originally intended it to be but whatever. Therere also multiple bugs I need to fix alongside adding the low detail mode. Heres some things I want to tell about the level:
Gameplay: I tried to make it a bit more creative than generic gameplays are, however, in some places it actually makes it very confusive and annoying to play. I really need to improve my gameplays in the future..
Decorations: Pretty mixed bag. I dont like older parts that much but some of the newer are actually in my opinion very good. Everything is stolen from Desticy again though lol.
Difficulty: My earlierst plan for this levels difficulty was just hard 4 stars. Then, I realized how boring the drop would be and decided to turn this to an easy lemon and buffed the first cube a bit. At the end, however the gameplay probably isnt at the level of an easy lemon, it has some hard timings and tricks that dont really belong to easy lemons.
Coins: Another pack of pretty creative coins in my opinion. Viprin would be proud 8) They also increase the difficulty a lot, this is definitely a medium lemon if you go for them. Good luck with that because I didnt show them in the video..
Verification: This has been so far the fastest verification I have done for my lemon. PhotoSynthesis (2016-2017) took two months and Dark Vortex (2018-2019) took a few hours and 2K attempts. This took me roughly just 300 attempts to verify, mainly because of coins.
Name: Growl
Difficulty: Harder
Stars: N/A
Personal Difficulty: Easy Lemon
Best part: Idk, at the moment I like sections at 64%-72% the most
Hardest part: Probably the wave at 44%
Attempts: 5125, around 4500 were used during the creating
ID:66140149
Thumbnail: Me
P.S A quick rewind of my highlights in Geometry Dash in 2020:
- Releasing of University Days (11.01)
- University Days getting featured (28.01)
- First collab Ive participated gets featured aka FinKor (09.02)
- Alphabet X completed (03.04) [Mobile]
- Leyak completed (28.05)
- Acropolis completed (08.06) [Mobile]
- Crimson Clutter completed (31.07) [Mobile]
- 30 000 stars collected (31.07)
- El Dorado completed (13.08) [Mobile]
- Ultrasonic completed (07.12) [Mobile]
- Retention completed (29.12) [Mobile]
- 100 new subscribers in 2020 (30.12)
- Releasing of Growl (31.12)
Definitely my best year in Geometry Dash since 2016! Geometry Dash - Growl - [Easy/Medium Lemon?] - (By: Me)](https://i.ytimg.com/vi/cySgcpSZC0U/mqdefault.jpg)



![Geometry Dash - My part in 3 collabs! - [Edge of the World, Curie & Reunite]
Happy late new year 2022! Here are 3 parts of collabs Ive been working on lately. 2021 was awesome year for me GD-wise and I achieved so much during the year
* Got a 120hz phone
* Beat a list level, Artificial Ascent on mobile
* Beat a bunch of insane lemons
* Grinded almost 6K stars (I really shouldve got more tbh)
* +2 Creator Points
* Over 150 new subscribers
Here are 3 parts of collabs Ive been working on. All parts are subject for changes
About the levels:
1. Edge of the World
An extreme lemon megacollab hosted by Latezk. It is aimed to be a list worthy level and it is decorated with space theme present in its design.
2. Curie
From the creators of Siniristi, Ferrum Frenzy and Time Pulse, comes an all new megacollab which uses a grey/orange color scheme to represent a radioactive world.
3. Reunite
A sequel of Unite by GDSkele and more, has an interesting palette of old legendary creators from 1.9. The level itself is 1.9 styled as well and my part doesnt use anything introduced on later updates.
But what about my plans for 2022?
Im hoping for
* Beating a main list level on mobile (Not sure yet which one Ill try)
* Grinding stars till 50K
* Publishing at least one new level (I really want to cuz I didnt upload any in 2021) and getting cp
* 1000 subs in 2022..? Geometry Dash - My part in 3 collabs! - [Edge of the World, Curie & Reunite]](https://i.ytimg.com/vi/fE6azExs9CM/mqdefault.jpg)
![Auditory Breaker - [144hz Mobile/CoS] - (By: LazerBlitz & Manix648) - Geometry Dash
My fastest extreme completion ever I think. I learnt the level on Thursday and on Saturday I started playing from 0%. And it only took a couple of hours lololol. I even fluked it from 72%! Finally getting some compensation from all my suffering with Sonic Wave 8) Idk if Ill try Sonic Wave Rebirth after this or not, its not as good of a level as this so maybe not.
This completion will also boost my rank on gdmobilelist to top 10! :D Probably the first time I have been a top 10 mobile player since 2016 if list points are considered. Im considering beating either Yatagarasu or RUST next, either one of those would get me past 1000 points and thus grant an Overlord rank.
About the level: Actually good Sonic Wave remake? It fixes most of the issues with the level (apart from 1% yellow orb) while also improving the visibility. I actually really liked the waves in this one. Design was great too and I think Sonic Blaster Remix works perfectly in the vibe of this level. Definitely recommend beating this if you have done Sonic Wave already.
My experience: I only wanted to beat it for free list points on mobile lists after having Sonic Wave done. Thought it would be a trip of 1-5 days and I somehow was right of my optimistic estimate of one day lol. I really liked playing this one too.
NOTE: Click on Steps is used in this completion. Basically a mod that lets GD detect inputs at 240hz.
Level name: Auditory Breaker
ID: 51791710
Creators: LazerBlitz & Manix
Difficulty: Extreme Lemon
Stars: 10
Personal Difficulty: Extreme Lemon (tbh impossible to evaluate as its just an easier SW)
Attempts: 1652 (online) + 836 (copy) = 2488 (914 were old so 1574 basically + 81116 from Sonic Wave)
Easier than: Sonic Wave
Harder than: No idea as learning Sonic Wave took my evaluating capabilities away
Hardest part: Its quite well balanced, maybe the ball or the last wave
Best part: First wave is miles better in this than in Sonic Wave so maybe it, it flows so well
Enjoyment: 95/100
Worst fail: 72x1
Other fails: 56x1, 63x1, 66x1 (Total: 4 after first wave LOL)
Raw Footage: https://youtu.be/vUk8jEQ5xVs
Thumbnail made by: Me
Device: Xiaomi 13T 8/256GB
#geometrydash #gd Auditory Breaker - [144hz Mobile/CoS] - (By: LazerBlitz & Manix648) - Geometry Dash](https://i.ytimg.com/vi/fKMI2QKH7Dg/mqdefault.jpg)
![Geometry Dash - Solar Skyline - [By Nether] - (Very Easy Lemon) - [PAC#11]
The oldest replay I had to upload. Its from October 2016.
- - - -
Name: Solar Skyline
Creator: Nether
Difficulty: Hard Lemon
Stars: 10
Featured: No
ID: 4668582
Total Attempts: 230
- - - - Geometry Dash - Solar Skyline - [By Nether] - (Very Easy Lemon) - [PAC#11]](https://i.ytimg.com/vi/fKm4N9T8Yzg/mqdefault.jpg)

![Geometry Dash - Ultrasonic 69% - [Progress #2]
Not sure if Ill go for this cuz Ill probably end up dying dozens of times at Sumsar lol. Btw for some reason Everyplay works very well sometimes if I use force smooth fix. Geometry Dash - Ultrasonic 69% - [Progress #2]](https://i.ytimg.com/vi/gNNreUbKjEk/mqdefault.jpg)

![Geometry Dash - Artificial Ascent - [120hz Mobile] - [Extreme Lemon] - (By: ViPriN & More)
I’m speechless. I got a new hardest lemon. Having a high-refresh-rate device truly makes an artificial ascent to your skills. This level proved it 8)
I’m the third AA victor on mobile and the first who beat the actual level on Viprins account. I just can’t believe I ended up being among the first mobile players to beat this. In 2016 when this came out I was one of the better mobile players of that time, having beaten both Creeper Force and Necropolis when they were literally top 20 on the list. Now I finally beat a list level again, after over 5 years, this must be a world record of longest time needed for returning to the list 8)))
Raw Footage: https://youtu.be/qxAqrUk0N1I
My experience: When the level came out I probably did a practice run and thought it would be impossible on mobile. After that, the level just existed for me but I did not play it too much. In 2020 spring I had an idea of playing AA until I beat it but I wasn’t doing it seriously, did a couple of practice run on ultra ldm copy but got bored. When I got Logitech G502 as my mouse last Christmas, I tried to learn the level on my laptop but was limited with 60hz and somewhat big delay and I wasted 25K attempts for learning. Then, summer 2021 I got my new phone with 120hz screen and noticed a big difference, deciding to go for the level as my 700th lemon. After I beat Sigma Interface two months ago in September, I really began to practice the level. I only had 28% two months ago but now it’s done.
To be honest, I beat this a lot faster than I thought I would. Last few weeks I felt confident on maybe fluking the level but it did not kinda happen. I died a lot on Speed and Serponge and also 3 times at Galvatron. Luckily, I did not die at all on Terron, even though I was super nervous on the victory attempt and was so sure I’d be dead in any second :P But then I reached the end and my body felt the catharsis. Also, with AA I got 700 lemons and 37 000 stars!
Now I’ll just chill for the rest of the year most likely. I want to finish my collab parts at the very least (Edge of the World, Curie & ReUnite), then maybe grind some stars, easyish lemons, might even beat some easy insane lemon as well idk.
About the level: My experience with it was mixed. I hated dying 98% of the time during the first 35%. The second half, starting from Viprin is actually super fun. Level was fun to learn at the very least. Deco is an all-time classic and gameplay is great on most places but I did not like the inconsistencies on earlier parts.
Parts from easiest to hardest:
Codex (free and gets boring after a while)
Nasgubb (good break and almost free)
Galvatron (easy to learn but very stressful cuz at the end)
WamiQ (pretty consistent but feels like only an extension of Loogiah’s part)
AbstractDark (overrated)
Ezter (very skill based)
Serponge (First few jumps are super hard especially with the nerves)
Loogiah (One of the most fun parts and mostly hz/skill based only)
ViPriN (A few hard clicks but gets pretty consistent)
ZenthicAlpha (UFO spam…)
Terron (not too bad after learning)
Manix648 (gets consistent since the 2nd part)
Hinds (inconsistent)
Zobros (hard to learn)
Sanic (very inconsistent at times)
GDSpeed (gets consistent but very skill-requiring, fun nonetheless)
Anthrax (hardest part to learn, might get consistent as well but annoying to do after Michi)
Michigun (stupid cube timings)
Level name: Artificial Ascent
ID: 27122654
Creators: Codex, Manix648, Sanic, Hinds, Zobros, Michigun, Anthrax, ZenthicAlpha, ViPriN, Loogiah, Wamiq, Nasgubb, AbstractDark, Etzer, GDSpeed, Serponge, Galvatron, Terron
Difficulty: Extreme Lemon
Stars: 10
Personal Difficulty: Extreme Lemon
Attempts: 45 235 (online) + 13 691 (copy) + (old copy) = 64 168
Easier than nothing I’ve beaten before I guess
Harder than The Ultimate Phase on 60hz?
Hardest part: Probably Michigun
Best part: When the gameplay flows after Anthrax
Enjoyment: 75/100
Worst fail: 89%x1
Other fails: 87%x1, 85%x1, 81%x2, 78%x7, 76%x5, 75%x2, 74%x2, 73%x3, 72%x3, 71%x1, 70%x1, 68%x2, 66%x2, 65%x8, 64%8, 63%x5, 61%x2, 60%x1, 58%x7, 57%x1, 54%x2, 52%x2, 51%x3 (Total: 72 fails at 50% or higher)
Thumbnail: Luksa: https://www.youtube.com/c/Luksaluksa175
Device: Xiaomi Poco X3 Pro 8/256GB #geometrydash #gd Geometry Dash - Artificial Ascent - [120hz Mobile] - [Extreme Lemon] - (By: ViPriN & More)](https://i.ytimg.com/vi/hVYyoFZF3R0/mqdefault.jpg)