Run Through St. Louis - Assassins Creed Unity (PC) @WeekendGamerTX
Run Through St. Louis - Assassins Creed Unity (PC)  @WeekendGamerTX
Uploaded October 2022 | Updated September 2026, 1 week ago
Date Recorded - 2022-10-14

Assassin's Creed Unity has a problem with ShadowPlay recordings where recording the game at 60FPS causes a lot of jittering. This particular video was recorded at 30FPS and then rendered at 60FPS.

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Run Through St. Louis - Assassin's Creed Unity (PC)

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