RTX Neural Texture Compression Tested in a Scene That Is More Representative of a Real Workload @Compusemble
RTX Neural Texture Compression Tested in a Scene That Is More Representative of a Real Workload  @Compusemble
Uploaded October 2025 | Updated September 2026, 2 weeks ago
Re-testing RTX Neural Texture Compression in a heavier scene with larger assets that is more representative of a real gaming workload. The testing is done on a high end system as well as a lower end machine. Performance between the various NTC modes is compared on the basis of frametime and texture memory.

Sample: github.com/NVIDIA-RTX/RTXNTC

00:00 - Intro
00:37 - Image comparison
00:58 - 4K/TAA 5090
01:23 - 4K/DLSS 5090
01:48 - 1080p/TAA 4060
02:13 - 1080p/DLSS 4060
02:36 - Outro

Desktop:

➤ MSI GeForce RTX 5090 VANGUARD SOC Launch Edition
➤ Ryzen 7 9800X3D
➤ 64 GB (2x32) G.SKILL Flare X5 DDR5 @ 6200MHz CL30
➤ ASUS ROG STRIX B650E-F GAMING WiFi
➤ Crucial T700 SSD Gen5
➤ Sabrent Rocket 4 Plus-G SSD Gen4
➤ ADATA XPG SX8200 Pro SSD Gen3
➤ MSI MAG A1250GL PCIE5 ATX3.1 1250W (Native 12v-2x6)
➤ ARCTIC Liquid Freezer III 360
➤ Phanteks Eclipse P500A DRGB
➤ Windows 11

Laptop:

➤ RTX 4060 Laptop GPU
➤ Intel Core i7-13620H
➤ 16GB DDR5
➤ PCIe Gen4 NVMe SSD
➤ Windows 11

Recording:

➤ Atomos Ninja Monitor-Recorder
➤ Samsung 870 EVO SATA SSD 2TB

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RTX Neural Texture Compression Tested in a Scene That Is More Representative of a Real Workload

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