@Kierio05
  @Kierio05
Kierio05 | rSGB glitch 3lap LOTAD (Zip Zip / Rapide) @Kierio05 | Uploaded 2 years ago | Updated 3 hours ago
41% of you were wrong!

See the Shooting Star / Twinkle Star run here: youtu.be/G_4trkj7ACo

Thanks to @EjayB and @campbellmop355 for helping me out with deciding on the best way to approach the first turn of lap 2, and for all the people in voice chats with me over the past few days giving me motivation to get the ultra lol. Special thanks to @justin3055 for discovering the new ODB-exclusive 3lap viable ultra strategy (youtu.be/oGn2mE27czE)!

Funnily enough, the ending strat saves 0.001 over a complete stick on the offroad.

On any shroomless lap, zip zip gains a significant amount of time over shooting star because it can take the water route and shooting star has to go all the way to the ramp path. Therefore, on both 3-0-0 (2 shroom ultra lap 1) and 1-2-0 (2 shroom ultra lap 2), shooting star is slower. For TAS, shooting star is only barely faster because of its speed and drift relative to zip zip's offroad and acceleration. Yoshi is not faster than Daisy here. Shooting star would probably be slower if it were not for the OP island section strats that RTA would absolutely not be doing, meaning even for 1-1-1 (1 shroom ultra lap 3), zip zip is still likely faster for RTA. However, RTA shooting star laps seem to be faster than zip zip (which may be due to zip zip not having been pushed to its limit) so shooting star seems to be the current fastest option for 1-1-1 (1 shroom ultra lap 3).
rSGB glitch 3lap LOTAD (Zip Zip / Rapide)CM no ultra flap miniturbo stratMMM SG flap - no drop rampAnother rDS SG 3lap LOTAD (new strat lap 3)MT 200cc glitch LOTAD

rSGB glitch 3lap LOTAD (Zip Zip / Rapide) @Kierio05

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