RPCSX-Clanker - Android (PS3 - RPCS3) | Anbernic RG 557 | GammaOS  | Dimensity 8300 | #1 @Emulator_Team
RPCSX-Clanker - Android (PS3 - RPCS3) | Anbernic RG 557 | GammaOS  | Dimensity 8300 | #1  @Emulator_Team
Uploaded July 2026 | Updated September 2026, 2 weeks ago
I had to record these gameplay videos using Scrcpy, which slightly affected performance.

(ouroboros420)
RPCSX-Clanker — core (experimental)
A native Android front-end for PlayStation 3 emulation on arm64. A continuously-updated fork of RPCSX/rpcsx-ui-android. The actual emulation is done by the separate RPCSX-Clanker core, loaded at runtime.

It ships as the net.rpcsx.clanker package so it installs side-by-side with official RPCSX.

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◆Build:
RPCSX-UI — v2026.07.08-1138
RPCSX core — v2026.07.07-1417

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◆Discord: discord.gg/t6dzA4wUdG

◆GitHub: github.com/ouroboros420/rpcsx-ui-android

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My spec:
◆Anbernic RG 557 GammaOS
◆Performance Mode
◆No Root
◆Android14

----------------------------------------------------
*Snapdragon - Adreno "Strict Rendering Mode: OFF"*
◆Settings for MTK/ Mali:
◆ *Sonic Unleashed*
*[CPU]*
PPU Decoder: LLVM Recompiler
SPU Decoder: Recompiler (LLVM)
SPU Loop detection: On
Max SPURS Threads: 3
SPU Block Size: Mega
RSX FIFO Accuracy: Atomic
XFloat Accuracy: Relaxed

*[Video]*
Frame limit: PS3 Native
MSAA: Disabled
Shader Precision: Low
Strict Rendering Mode: On
Relaxed ZCULL Sync: On
Accurate ZCULL stats: OFF
Turbo Mode: On
----------------------------------------------------
◆ *God of War III*
*[CPU]*
PPU Decoder: LLVM Recompiler
SPU Decoder: Recompiler (LLVM)
SPU Loop detection: On
Max SPURS Threads: 4
SPU Block Size: Mega
RSX FIFO Accuracy: Atomic
XFloat Accuracy: Relaxed

*[Video]*
Frame limit: 60
MSAA: Disabled
Shader Precision: Low
Write Color Buffers: On
Strict Rendering Mode: On
Relaxed ZCULL Sync: On
Accurate ZCULL stats: OFF
Turbo Mode: On
----------------------------------------------------
◆ *Uncharted: Drake's Fortune*
*[CPU]*
PPU Decoder: LLVM Recompiler
SPU Decoder: Recompiler (LLVM)
SPU Loop detection: On
Max SPURS Threads: 4
SPU Block Size: Mega
RSX FIFO Accuracy: Atomic
XFloat Accuracy: Relaxed
Debug Console: On

*[Video]*
Frame limit: Auto
MSAA: Disabled
Shader Precision: Low
Write Color Buffers: On
Strict Rendering Mode: On
Relaxed ZCULL Sync: On
Accurate ZCULL stats: OFF
Turbo Mode: On

----------------------------------------------------

00:00 God of War III
13:26 Uncharted: Drake's Fortune
26:01 Sonic Unleashed


----------------------------------------------------
#rpcs3
#rpcsxclanker
#android
RPCSX-Clanker - Android (PS3 - RPCS3) | Anbernic RG 557 | GammaOS  | Dimensity 8300 | #1FEX-EMU Android | RPCS3 v0.0.28 | Hellboy: The Science of Evil | SD 855 | #15Naruto Shippūden: Ultimate Ninja 5 | Redmi 7 | AetherSX2 | PS2Emulator | (alpha 662) | #1
☠Emulator_Team☠ |

RPCSX-Clanker - Android (PS3 - RPCS3) | Anbernic RG 557 | GammaOS | Dimensity 8300 | #1

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