Roguelike Mechanic in Godot 4 - Level & Weapon Upgrade @16bitdev
Roguelike Mechanic in Godot 4 - Level & Weapon Upgrade  @16bitdev
Uploaded September 2024 | Updated September 2026, 2 days ago
Tutorial on Level Up & Weapon Upgrade in Roguelike in Godot 4.
This is Part 3 in the series of making a roguelike (specifically Vampire Survivor)

- Related Videos -

Full Series = youtube.com/playlist?list=PLDvxSFN380vCpiHGee6p2cMHraP_f_JOX


- Timestamps -

0:00 - Preview
0:50 - Pickup Node Setup & Class
2:31 - XP Bar & Level Up
4:37 - Magnet
5:15 - Pickups Node Script
6:15 - Testing
8:05 - Enemy Drops
10:25 - Option for Level Up
14:22 - Upgrade
16:48 - Option & Upgrade
18:09 - Panel & Particle
20:04 - Final Result & Thanks!


- Asset Used -
GUI - mounirtohami.itch.io/pixel-art-gui-elements
TileMap - aamatniekss.itch.io/topdown-fantasy-forest
Enemy Mobs - limezu.itch.io/rpg-battlers-3

- Code -
Pickup - pastebin.com/g7b8aqfN
OptionSlot - pastebin.com/9WF7bdSJ
Player (Updated) - pastebin.com/mM5B8GMN
Weapon Upgrade - pastebin.com/PFixpyFA

- Patreon -
patreon.com/16BitDev


- Discord -
discord.com/invite/AYv8FRz5ag


- Music Used -
- Loafy Building x w00ds – Shelter
- Provided by Lofi Records
- Watch: youtube.com/watch?v=RuXn_aRUntk
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16BitDev |

Roguelike Mechanic in Godot 4 - Level & Weapon Upgrade

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