RMAF13: What should a headphone sound like?  @RMAudiofest
RMAF13: What should a headphone sound like?  @RMAudiofest
Rocky Mountain International Audio Fest | RMAF13: What should a headphone sound like? @RMAudiofest | Uploaded December 2013 | Updated October 2024, 10 minutes ago.
Moderator: Tyll Hertsens, InnerFidelity, Editor in Chief
Panelists: Paul Barton, Founder and Chief Designer, PSB Loudspeakers; Naotaka Tsunada, Sony Tokyo; Rowan Williams, Philips; and Tetsuro Oishi, Telos Acoustics

Latest developments in headphone target response curves.
Put your head in the sound field of flat speakers, and the sound at your eardrums is no longer flat. Your anatomy changes the frequency response. Headphones bypass much of the natural anatomic structures, and sound inside the coupler doesn't act the same way as free-space propagating audio. For years the default target response curve for headphones was a "Diffuse Field" response, but speakers in a room don't deliver sound in a manner that might be called "Diffuse Field". Researchers are now actively looking at improved target response curves for headphones. In this discussion, headphone acoustic engineers will dialog about recent developments in developing better target response curves for headphones.
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RMAF13: What should a headphone sound like? @RMAudiofest

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