RIP Windows: Linux GPU Gaming Benchmarks on Bazzite @GamersNexus
RIP Windows: Linux GPU Gaming Benchmarks on Bazzite  @GamersNexus
Uploaded November 2025 | Updated September 2026, 2 weeks ago
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We're finally benchmarking GPU performance in Linux, first using the Bazzite OS following thousands of community requests specifically for this operating system. A lot of this is exploratory and research for establishing methodology, so we're still learning how to control the platforms and software for this benchmarking. In the very least, this allows us to start generating some exit velocity from Windows for some people. Linux still isn't for everyone. Some users, like our own production machines, are bound to Windows by compatibility requirements with certain software. But gaming has dramatically improved on Linux over the years and is developing fast (despite still having issues), and so it may slowly start to become more viable for gaming users in particular.

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Watch our Linux benchmarking discussion with Wendell: youtube.com/watch?v=5O6tQYJSEMw
Watch our Steam Machine benchmarks: youtube.com/watch?v=bWUxObt1efQ

Bazzite, if you're interested. We have no affiliation with the maintainers or distro beyond using it here: bazzite.gg

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TIMESTAMPS

00:00 - Benchmarking Gaming on Linux
03:25 - It's Not For Everybody and Disclaimers
07:29 - Choosing a Linux Distribution
11:37 - METHODOLOGY: Testing Considerations
13:21 - METHODOLOGY: Some Business Context
16:28 - METHODOLOGY: Version Control and Qualifiers
19:27 - Dragon's Dogma 2 GPU Benchmarks 1080p
20:39 - Dragon's Dogma 2 GPU Benchmarks 1440p
21:25 - Dragon's Dogma 2 GPU Benchmarks 4K
21:49 - Black Myth Wukong: 1080p
23:35 - Black Myth Wukong Frametime Intervals 1080p
24:29 - Black Myth Wukong: 1440p Linux Benchmarks
25:31 - Black Myth Wukong Frametime Intervals 1440p
25:58 - Black Myth Wukong: 4K
26:36 - Resident Evil 4 1080p Benchmarks
27:28 - Resident Evil 4 1440p
28:07 - Resident Evil 4 4K
28:38 - Starfield 1080p
29:32 - Starfield 1440p
29:58 - Starfield 4K
30:37 - Dying Light 2 1080p
31:15 - Dying Light 2 5070 Ti Frametime Issue
32:01 - Dying Light 2 1440p
32:22 - Dying Light 2 4K
32:50 - Cyberpunk 2077 1080p
33:51 - Cyberpunk 2077 1440p
34:20 - Cyberpunk 2077 4K
34:45 - Baldur's Gate 3 Linux Native 1080p
35:51 - Baldur's Gate 3 Linux Native 1440p
36:06 - Baldur's Gate 3 Windows Build 1080p
36:41 - Baldur's Gate 3 Windows Build 1440p, 4K
37:24 - Ray Tracing: Cyberpunk 1080p
38:02 - Ray Tracing: Cyberpunk 1440p, 4K
38:39 - Ray Tracing: Black Myth, Dying Light 2
39:28 - PROBLEMS: Bugs, Anti-Cheat Software, Shader Cache
45:45 - Conclusion

CORRECTIONS:
19:27 - The subtitle for the charts says "Win11." These are done on Bazzite, which is in the chart major title (correctly). The subtitle incorrectly states Win11.

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Steve Burke: Host, Test Lead, Writing
Patrick Lathan: Testing, Writing
Mike Gaglione: Testing
Vitalii Makhonvets: Editing
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RIP Windows: Linux GPU Gaming Benchmarks on Bazzite

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