Rim Lighting- 4 Theory - Noob to Pro Unity Shader Writing in Unity 4 beginner @unitycookie
Rim Lighting- 4 Theory - Noob to Pro Unity Shader Writing in Unity 4 beginner  @unitycookie
Uploaded March 2013 | Updated September 2026, 2 weeks ago
Welcome to the Noob to Pro Shader writing master series in Unity 4 with Alex Telford on unitycookie.com

In this video we will see the shader we are going to take a look at some of the theory behind rim lighting in unity.

Questions, comments, source files can be found here at the series:
cgcookie.com/unity/cgc-series/noob-to-pro-shader-writing-for-unity-4-beginner
Rim Lighting- 4 Theory - Noob to Pro Unity Shader Writing in Unity 4 beginner02: Installing UnityLunar Lander #7: Bonus- Fuel Meter, Music and Persistant Data, Camera Follow!unity crashcourse 02 03Optimization - 9 Intro - Noob to Pro Unity Shader Writing in Unity 4 beginner05: Scene and Game WindowCreating a Tank Death FX Particle System (Tank Ball)NGUI Mini-Series Part 1: First Time Install and SetupAdditional Maps - 8 Intro - Noob to Pro Unity Shader Writing in Unity 4 beginnerCreating a Laser SightUnity: Getting Started with ParticlesUnity: Camera Switching using Javascript   Camera Switching using Javascript   Unity:
CG Cookie - Unity Training |

Rim Lighting- 4 Theory - Noob to Pro Unity Shader Writing in Unity 4 beginner

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