Uploaded August 2026 | Updated September 2026, 2 weeks ago
Rigging is the thing most Blender artists avoid until they cannot avoid it any longer. This course is built for two people: the artist who just wants their characters to move, and the artist who wants to go much further.
Buy this course: superhivemarket.com/products/core-5-rigging
Watch on CG Cookie: core.cgcookie.com
Get all 11 courses: superhivemarket.com/products/core-lts
WHAT YOU WILL LEARN
- What a rig actually is, and the full anatomy of an armature
- Bones, bone collections, bone colors, and every bone tool worth knowing
- Naming conventions and understanding space, the two things that separate a clean rig from a nightmare
- Custom properties and drivers, custom bone shapes, and the Bone Widget add-on
- Weight painting: the overview, the tools and settings, and hands on practice
- A complete constraint reference, sixteen lessons covering every constraint you will need
WHAT YOU WILL BUILD
Bone in the middle, an IK setup, a bendy stretchy rig, a gun turret, a crane arm, and a final two part project rigging the Wrangler, a simple biped character.
INSIDE THE COURSE
01 Setup and user preferences
02 Armatures and bones
03 Rigging concepts, drivers, bone shapes, weight painting
04 The constraint reference
05 Rigging projects, ending with the Wrangler
43 lessons. Around 6 hours 35 minutes. Recorded in Blender 5.2 LTS. Project files included.
YOUR INSTRUCTOR
Wayne Dixon.
ABOUT CORE V2
CORE V2 is an 11 course Blender fundamentals series, rebuilt from the ground up for Blender 5.2 LTS. Mesh Modeling, Digital Sculpting, Lighting, Materials and Shading, Texturing, Animation, Rigging, Physics, Compositing, Grease Pencil, and Geometry Nodes. More than 45 hours of instruction, project files, exercises, and challenges. Blender 5.2 is a long term support release, so what you learn here stays current for years.
FREE BLENDER TUTORIAL
Model a glowing honey jar in about 14 minutes: honeyjar.cgcookie.com
CG COOKIE
core.cgcookie.com
#Blender #Blender3D #BlenderRigging
Rigging is the thing most Blender artists avoid until they cannot avoid it any longer. This course is built for two people: the artist who just wants their characters to move, and the artist who wants to go much further.
Buy this course: superhivemarket.com/products/core-5-rigging
Watch on CG Cookie: core.cgcookie.com
Get all 11 courses: superhivemarket.com/products/core-lts
WHAT YOU WILL LEARN
- What a rig actually is, and the full anatomy of an armature
- Bones, bone collections, bone colors, and every bone tool worth knowing
- Naming conventions and understanding space, the two things that separate a clean rig from a nightmare
- Custom properties and drivers, custom bone shapes, and the Bone Widget add-on
- Weight painting: the overview, the tools and settings, and hands on practice
- A complete constraint reference, sixteen lessons covering every constraint you will need
WHAT YOU WILL BUILD
Bone in the middle, an IK setup, a bendy stretchy rig, a gun turret, a crane arm, and a final two part project rigging the Wrangler, a simple biped character.
INSIDE THE COURSE
01 Setup and user preferences
02 Armatures and bones
03 Rigging concepts, drivers, bone shapes, weight painting
04 The constraint reference
05 Rigging projects, ending with the Wrangler
43 lessons. Around 6 hours 35 minutes. Recorded in Blender 5.2 LTS. Project files included.
YOUR INSTRUCTOR
Wayne Dixon.
ABOUT CORE V2
CORE V2 is an 11 course Blender fundamentals series, rebuilt from the ground up for Blender 5.2 LTS. Mesh Modeling, Digital Sculpting, Lighting, Materials and Shading, Texturing, Animation, Rigging, Physics, Compositing, Grease Pencil, and Geometry Nodes. More than 45 hours of instruction, project files, exercises, and challenges. Blender 5.2 is a long term support release, so what you learn here stays current for years.
FREE BLENDER TUTORIAL
Model a glowing honey jar in about 14 minutes: honeyjar.cgcookie.com
CG COOKIE
core.cgcookie.com
#Blender #Blender3D #BlenderRigging










