Uploaded February 2026 | Updated September 2026, 2 weeks ago
A way to think about interactive systems that avoids "mickey mousing" - boring, direct, simple responses from a system - and tries to get at a more nuanced kind of interaction for an audience.
A way to think about interactive systems that avoids "mickey mousing" - boring, direct, simple responses from a system - and tries to get at a more nuanced kind of interaction for an audience.

