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AL82 Retrogaming Longplays | Rezon Longplay (Arcade) [4K] @AL82RetrogamingLongplays | Uploaded 1 year ago | Updated 21 hours ago
Game Info
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Developer: Allumer
Publisher: Allumer
Year of Release: 1991

Game Review & Impressions
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If you're watching this video and getting a weird sense of Deja vu, you're not alone. I wasn't sure what to expect when I fired up Rezon, but it didn't take long to figure out why the game felt so familiar.

It's clear from the get-go that Rezon is HEAVILY inspired by R-Type. The graphics, colour palette, enemy designs and weapon upgrades could all conceivably belong to a game from Irem's line of arcade classic shooters, but trying to clone constituent parts of a game in this way doesn't guarantee the end product will be a success.

Although Rezon is a competently produced game in some respects, it's not a particularly satisfying experience. The weapon upgrades lack the power the needed to deal with the number of enemies you're confronted with, and players will often find themselves backed into corners of the screen as they try to deal with incoming swarms of enemy craft. This would have been so much better if the developers had included the charge beam mechanic, allowing you clear a path through fight squadrons with a blast of super-heated plasma, or take down dreadnoughts in a couple of hits, rather than forcing you to chip away at them with weedy plink guns.

I guess fans of R-Type may find merit in Rezon, given it's obvious similarities, but my advice is to simply go and play the real McCoy, rather than this rather obvious usurper.

Chapters
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00:00 Attract mode
01:00 Stage 1
03:50 Stage 2
07:21 Stage 3
11:30 Stage 4
16:22 Stage 5
19:26 Stage 6
23:25 Ending
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Rezon Longplay (Arcade) [4K] @AL82RetrogamingLongplays

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