Revisiting Arcanum: Of Steamworks and Magick Obscura (20th Anniversary) @RetrospectiveGaming
Revisiting Arcanum: Of Steamworks and Magick Obscura (20th Anniversary)  @RetrospectiveGaming
Uploaded September 2021 | Updated September 2026, 3 weeks ago
5 years after reviewing Arcanum ..now I'm revisiting it .. This is my longest video to date and I hope you enjoy! .. I plan on revisiting games I reviewed in the past more in the future .. on top of my other content

I know my mic and pop filter aren't the best and I hope on getting better equipment soon so ..audio is not flawless but I poured alot into this ..

Arcanum ost - youtube.com/watch?v=5LHLAcd14b4

Terra Arcanum - terra-arcanum.com/forums

My Tim Cain video - youtube.com/watch?v=KIkVz41z3PE


Story, Atmosphere and other - 0:00 - 57:04
Combat and final - 57:04 - 1:23:41

From the wiki " Imagine a place of wonder, where magick and technology hold equal sway, and an adventurer might just as easily wield a flintlock pistol as a flaming sword. A place where great industrial cities house castle keeps and factories, home to dwarves, humans, orcs and elves alike. A place of ancient runes and steamworks, of magic and machines, of sorcery and science.

Arcanum is the first game to come from the development house Troika Games, LLC, started by former Fallout team members Tim Cain, Leonard Boyarsky, and Jason Anderson. This team takes the depth of gameplay and world-building in role-playing games to entirely new levels of realism and excitement.

Arcanum creates a compelling new world where magic and technology coexist in an uneasy balance. As Arcanum opens, the mechanical age has only recently arrived in this ancient land where humans, elves, dwarves, orcs and other races have learned to survive in the new sprawling industrialized cities. But this radical shift from magic to technology has created a potentially explosive situation. As the townspeople and other thinkers begin mass production of light bulbs, batteries, eyeglasses and guns, the Mages grow leery. This tightly wound setting is the starting point from which the character must set out on his quest."
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Revisiting Arcanum: Of Steamworks and Magick Obscura (20th Anniversary)

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