Revamped Ara playing : Live streaming #147 @JeHaeGwon
Revamped Ara playing : Live streaming #147  @JeHaeGwon
Uploaded September 2015 | Updated September 2026, 6 hours ago
Finally, Revamped Ara comes. I will test all the Ara one by one. Mainly I will try to clear henir challenge mode, and also will test PvP sincerely. See you!

- gaming.youtube.com/haegwon could be better place to watch this live streaming I think.
- Support : patreon.com/haegwon
- Donation with alert during live : twitchalerts.com/donate/haegwon


Sakra Devanam Summary, Little buff
- Swallow assault has huge CD but damage is not bad
- Suppression retakes over 90mp
- Tiger way 1st has SA
- Shadow knot's damage is over 9000% crazily
- Force gain takes 2 orbs each mops max 4, and damage is over 900% also.
- New command : Dash jump XZ not that useful because of delay
- They changed Air dash cancel point, It's hard to move smoothly like before in my case.
- Dragon way's MP cost is around 250, now not that bad.
- New skill is TRASH, don't ask to me please. really trash.
- Breaking's CD is 1sec
- When Awakening, you can get extra orbs.
- Don't smoke.
- After is Yama Raja.
- Let me take 10mins rest 1hour play, 10mins rest in live I decided. :D


Yama Raja Summary, PvE no change, PvP buff
- Reflection increases Magic damage 30%
- Shadow knot is OP. well, this is COMMON SKILL OF ARA
- Force gain takes 2 orbs each mops, and damage is over 900% also. Therefore, I wonder why we use another Force gain skill with YR if it's not PvP.
- Wolf way, Rakshasa way is similar with before.
- Suppression MP cost 60.
- Highspeed has SUPER ARMOR. I wonder about PvP balance...
- Spirit bomb is MP1 now.
- Energy wave is better than before, good field clearing skill.
- New command is XXX down XXX... but Dash ZZ is better.
- Let me smoke during 5mins.
- I will play Asura after this.
- Problem is, they didn't change anything about YR in dungeon. It's too boring. That's the reason I didn't play YR much.


Asura Summary OP
- MP Absorbs takes around 100MP from 2 targets.
- Force gain takes 2 orbs each mops, and damage is over 900% also. Therefore, I wonder why we use another Force gain skill with YR if it's not PvP.
- Exorcism way costs only 100 MP but damage is over 8000%.
- Shadow way is still OP.
- Fire fox costs only 170MP and 4orbs.
- Suppression costs only 240MP.

I will play SD mainly. KoG didn't change YR much, so there is almost no new things for YR. AS is too strong, it's something weird. I beg to KoG fixes the Air dash cancel point like before. It's hard to move well. It's similar with that Eve spring step patch. Don't break the system please.
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Revamped Ara playing : Live streaming #147

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