Retrokolikkopelien ääressä - Wizard of Wor on ikivihreä, edelleen koukuttava moninpeli (Midway 1981) @pelikopteri
Retrokolikkopelien ääressä - Wizard of Wor on ikivihreä, edelleen koukuttava moninpeli (Midway 1981)  @pelikopteri
Uploaded August 2026 | Updated September 2026, 2 weeks ago
Wizard of Wor tunnetaan meikäläisillä leveysasteilla parhaimmin Commodore 64 -versiostaan ja sen letkeästä moninpelielämyksestä. Mutta alkujaanhan se on Dave Nutting Associates -studion tekemä ja Dave Nuttingin itsensä suunnittelema moninpelattava kolikkopeli - ja hyvä onkin.
Kahdestaan koettuna kilpailullinen sokkelosekoilu on helppoa, hauskaa ja addiktiivista – ja tietenkin loppumetreillä myös kuolettavan kivaa.
Retrokolikkopelien parissa Toni Cavén (Reprocade Oy) ja Jukka O. Kauppinen.

Developer Dave Nutting Associates
Publisher Midway Manufacturing
Designers Tom McHugh, Dave Nutting
Programmers C64 Jeff Bruette
Platforms Arcade, Bally Astrocade, Atari 2600, Atari 5200, Atari 8-bit, Commodore 64, Commodore Max
Release June 5, 1981

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Wizard of Wor is a 1981 maze video game developed by Dave Nutting Associates and published by Midway Manufacturing for arcades. The player controls a Worrior, who must defeat all the monsters inside enclosed mazes while being careful not to be destroyed themselves. The game can be played in multiplayer where two players can either cooperate or compete to destroy the monsters in the mazes.
The game was ported to the Atari 8-bit computers, Commodore 64, Commodore Max, Atari 2600, and Atari 5200 and renamed to The Incredible Wizard for the Bally Astrocade.
Wizard of Wor is an action maze video game; the player controls a Worrior through an enclosed maze. The objective of the game is to defeat all of the monsters—Burwors (blue), Garwors (yellow), and Thorwors (red)—which are present in the maze, while also avoiding being destroyed by them. When all the monsters are defeated, the player advances to the next maze. If a Worrior is destroyed by a monster, the player loses a life; the game ends when all lives are lost.
Aside from the monsters that must be destroyed, players also encounter two additional enemies that can be found after the first maze is cleared and destroyed for bonus points. A Worluk appears when all monsters are defeated and, when destroyed, doubles the points gained in the next maze. However, Worluks only lingers in the maze for a limited period of time before fleeing. Once the Worluk is destroyed, the eponymous Wizard of Wor has the chance to appear, but unlike a Worluk stays in the maze until they either are killed or destroy a Worrior. Each maze features tunnels, which allow Worriors or monsters to travel to the opposite side of the screen. Once entered, these tunnels become temporarily unusable for a short period of time. A radar display at the bottom of the screen indicates the location of monsters.
The game increases in difficulty as the game progresses; the monsters become harder to avoid and the mazes become more open, making it more difficult to dodge them. The game has functions for multiplayer, allowing a second player to play. In multiplayer, the two Worriors can either cooperate to defeat the monsters or compete to see who can score the most points.

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Retrokolikkopelien ääressä - Wizard of Wor on ikivihreä, edelleen koukuttava moninpeli (Midway 1981)

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