Retopologize surface planes from messy imported geometry @SiNiSoftware
Retopologize surface planes from messy imported geometry  @SiNiSoftware
Uploaded April 2021 | Updated September 2026, 1 week ago
If you work with messy surfaces, especially imported into 3ds Max from CAD and 3rd-party geo-survey terrain software, you may find you want to retopologize it to create a clean quad mesh.

Using the IgNite Sculpt plugin, first select the objects you want to create a new mesh from. Click on Use Selected Objects and adjust the grid size. Click Retopologize Plane to create the new surface.

For more Sculpt information;
docs.sinisoftware.com/sculpt
sinisoftware.com

#sinisoftware #3dsmax #Sculpt #plugin #archviz #architecturalvisualisation #3dmodelling
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Retopologize surface planes from messy imported geometry

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