Uploaded May 2026 | Updated September 2026, 2 weeks ago
New Discord Come join! : discord.gg/u4aEzNnhTg New Discord Come join! : discord.gg/u4aEzNnhTg SUPPORT
• Monthly Support:
YouTube Members
youtube.com/channel/UCzoVL1aVjec7YKPeG59xKFg/join
• Ko-fi
ko-fi.com/tlv
One-Time Support:
• PayPal
paypal.me/gamedev1909
• Bitcoin
bc1ql5ye79ywyhwsedd5m2d93vfsvm2z2kmqrmjwfw
• Email Interac
matthewcrane23@gmail.com
I'm disabled and now creating full time—your support helps me stay afloat and keeps me from becoming homeless. Thank you so much 🙏
Recommended Distros:
• PikaOS wiki.pika-os.com/en/home
• CachyOS cachyos.org
• Nobara nobaraproject.org
PROJECTS
• AffinityOnLinux: github.com/ryzendew/AffinityOnLinux
• Event Horizon : github.com/ryzendew/Event-Horizon-Releases/releases
MORE CONTENT
📢 Subscribe if you haven't already—it's free and helps a ton!
• Channel: youtube.com/c/MattsCreative
• More Guides:
youtube.com/playlist?list=PLd2rY36Ym3b9r1LJlm3HILctjBHDAuFsd
• Linux and Emulation roles available via emoji reactions
• Wallpapers available in the Wallpaper channel
• SYSTEM SPECS
• OS: CachyOS
• Desktop: Hyprland
• CPU: Ryzen 9 9900X (5.6GHz)
• Memory: 64 GiB DDR5 6000MHz
• Storage: 22TB
• GPU: RTX 5070TI
00:00 – Introduction: Testing the new Nvidia 610 drivers on a fresh Fedora 44 install.
00:37 – Testing Halo Infinite on Proton 11.
01:08 – Rant: Frustration with redundant loading and shader screens.
01:45 – Halo Infinite Gameplay: Confirming the performance drop (down to 60 FPS) and breakage.
03:34 – Switching to Resident Evil 9: Stability and performance check.
04:47 – OBS Settings: Testing ultra-low latency recording impacts on frame rate.
06:00 – Technical Details: Mentioning the LTO V4 kernel and system stability.
08:55 – Crimson Desert: Troubleshooting startup issues and rebuilding file integrity.
10:46 – Crimson Desert: Successful boot and discussion on Descriptor Heap (DX12 fix).
12:44 – Crimson Desert Gameplay: Exploring and confirming no performance regressions.
15:45 – Silent Hill 2: Testing loading speeds and ray tracing stability.
17:31 – Subnautica 2: Unreal Engine 5 performance in early access (working without extra commands).
19:40 – Final wrap-up and conclusion.
#Nvidia610 #LinuxGaming #Fedora41 #gamingperformance #dreamy
New Discord Come join! : discord.gg/u4aEzNnhTg New Discord Come join! : discord.gg/u4aEzNnhTg SUPPORT
• Monthly Support:
YouTube Members
youtube.com/channel/UCzoVL1aVjec7YKPeG59xKFg/join
• Ko-fi
ko-fi.com/tlv
One-Time Support:
• PayPal
paypal.me/gamedev1909
• Bitcoin
bc1ql5ye79ywyhwsedd5m2d93vfsvm2z2kmqrmjwfw
• Email Interac
matthewcrane23@gmail.com
I'm disabled and now creating full time—your support helps me stay afloat and keeps me from becoming homeless. Thank you so much 🙏
Recommended Distros:
• PikaOS wiki.pika-os.com/en/home
• CachyOS cachyos.org
• Nobara nobaraproject.org
PROJECTS
• AffinityOnLinux: github.com/ryzendew/AffinityOnLinux
• Event Horizon : github.com/ryzendew/Event-Horizon-Releases/releases
MORE CONTENT
📢 Subscribe if you haven't already—it's free and helps a ton!
• Channel: youtube.com/c/MattsCreative
• More Guides:
youtube.com/playlist?list=PLd2rY36Ym3b9r1LJlm3HILctjBHDAuFsd
• Linux and Emulation roles available via emoji reactions
• Wallpapers available in the Wallpaper channel
• SYSTEM SPECS
• OS: CachyOS
• Desktop: Hyprland
• CPU: Ryzen 9 9900X (5.6GHz)
• Memory: 64 GiB DDR5 6000MHz
• Storage: 22TB
• GPU: RTX 5070TI
00:00 – Introduction: Testing the new Nvidia 610 drivers on a fresh Fedora 44 install.
00:37 – Testing Halo Infinite on Proton 11.
01:08 – Rant: Frustration with redundant loading and shader screens.
01:45 – Halo Infinite Gameplay: Confirming the performance drop (down to 60 FPS) and breakage.
03:34 – Switching to Resident Evil 9: Stability and performance check.
04:47 – OBS Settings: Testing ultra-low latency recording impacts on frame rate.
06:00 – Technical Details: Mentioning the LTO V4 kernel and system stability.
08:55 – Crimson Desert: Troubleshooting startup issues and rebuilding file integrity.
10:46 – Crimson Desert: Successful boot and discussion on Descriptor Heap (DX12 fix).
12:44 – Crimson Desert Gameplay: Exploring and confirming no performance regressions.
15:45 – Silent Hill 2: Testing loading speeds and ray tracing stability.
17:31 – Subnautica 2: Unreal Engine 5 performance in early access (working without extra commands).
19:40 – Final wrap-up and conclusion.
#Nvidia610 #LinuxGaming #Fedora41 #gamingperformance #dreamy










