Uploaded November 2025 | Updated September 2026, 2 weeks ago
A quiet story about a loner seeking purpose. My first CG film of hopefully many, I used the power of Unreal Engine 5 over 3 months to challenge myself as a 3d artist. As concept and 3DCG lead I collaborated with Japanese animation students to bring my vision for this dystopia to life.
I worked heavily with volumetrics, simulations, and Niagara particles, and I used ZBRUSH, Substance Painter, and Maya for asset creation.
If you read this far, thank you! I know it's far from perfect but please let me know your thoughts in the comments.
Until next time 😊
- Elijah
A quiet story about a loner seeking purpose. My first CG film of hopefully many, I used the power of Unreal Engine 5 over 3 months to challenge myself as a 3d artist. As concept and 3DCG lead I collaborated with Japanese animation students to bring my vision for this dystopia to life.
I worked heavily with volumetrics, simulations, and Niagara particles, and I used ZBRUSH, Substance Painter, and Maya for asset creation.
If you read this far, thank you! I know it's far from perfect but please let me know your thoughts in the comments.
Until next time 😊
- Elijah