The Gaming Restoration | RESIDENT EVIL 3 Intro / Opening (Remastered in 4K using AI Machine Learning) @TheGamingRestoration | Uploaded 5 years ago | Updated 5 minutes ago
Remastered in 4K using Machine Learning
I took the original video files from the Biohazard 3 SOURCENEXT PC port, and used ESRGAN with the Manga109
training model to upscale the videos 4 times their original resolutions…
This time the results were mostly disappointing.
I'm not sure if it's because of the decoding software that Capcom used back in the 90s, but RE3 FMVs look
incredibly "blocky" and pixelated, and ESRGAN was unable to reconstruct the frames properly (it was able
to sharpen the edges but it couldn’t enhance the details). To make matters worse, the videos
are interlaced, and all the characters and objects have a great deal of motion blur.
On the bright side, I tried using STRGAN (another neural network software that can recover lost details in
textures and pictures) and I was pleased to see some beautiful results. It didn't fix any of the issues with
the videos, but it was able to magically enhance some details like clothing, the zombies faces and their
skin details, the asphalt on the streets, the blood stains... basically any grungy-looking material/texture.
These results can be better appreciated in picture than in motion though, so I will start
this video by showing a small comparison, and then the opening FMV.
Enjoy.
Original resolution: 720x480
[Deinterlaced and downscaled to 640x480 to remove excessive blocking and aliasing]
ESRGAN Upscale: 2560x1920
0:20 SFTGAN&ESRGAN vs original
1:19 Opening FMV (Upscaled)
ESRGAN: github.com/xinntao/ESRGAN
SFTGAN: github.com/xinntao/SFTGAN
Manga109Attempt.pth: http://www.mediafire.com/file/w3jujtm752hvdj1/Manga109Attempt.pth.zip/file
Remastered in 4K using Machine Learning
I took the original video files from the Biohazard 3 SOURCENEXT PC port, and used ESRGAN with the Manga109
training model to upscale the videos 4 times their original resolutions…
This time the results were mostly disappointing.
I'm not sure if it's because of the decoding software that Capcom used back in the 90s, but RE3 FMVs look
incredibly "blocky" and pixelated, and ESRGAN was unable to reconstruct the frames properly (it was able
to sharpen the edges but it couldn’t enhance the details). To make matters worse, the videos
are interlaced, and all the characters and objects have a great deal of motion blur.
On the bright side, I tried using STRGAN (another neural network software that can recover lost details in
textures and pictures) and I was pleased to see some beautiful results. It didn't fix any of the issues with
the videos, but it was able to magically enhance some details like clothing, the zombies faces and their
skin details, the asphalt on the streets, the blood stains... basically any grungy-looking material/texture.
These results can be better appreciated in picture than in motion though, so I will start
this video by showing a small comparison, and then the opening FMV.
Enjoy.
Original resolution: 720x480
[Deinterlaced and downscaled to 640x480 to remove excessive blocking and aliasing]
ESRGAN Upscale: 2560x1920
0:20 SFTGAN&ESRGAN vs original
1:19 Opening FMV (Upscaled)
ESRGAN: github.com/xinntao/ESRGAN
SFTGAN: github.com/xinntao/SFTGAN
Manga109Attempt.pth: http://www.mediafire.com/file/w3jujtm752hvdj1/Manga109Attempt.pth.zip/file