[Repost] Anime Overhaul Pack for CS:S Adds Crosshair for Third-Person Mode @98b40
[Repost] Anime Overhaul Pack for CS:S Adds Crosshair for Third-Person Mode  @98b40
Uploaded November 2025 | Updated September 2026, 2 weeks ago
Environment: Counter-Strike: Source official version, csjrk's Anime Overhaul Pack (Genshin Impact characters + anime-style weapons and HUD)

I reposted csjrk's video. csjrk has added a new dedicated crosshair for the third-person mode in his Anime Overhaul Pack! This crosshair (a green dashed hollow circle) is drawn by a plugin and replaces the original game's default crosshair, which is no longer displayed in third-person mode.

By default, if third-person character offsets are set (console commands such as `cam_idealyaw`, `cam_idealdist`, `cam_idealdistright`, etc.), the game's default crosshair becomes inaccurate due to these settings, resulting in significant aiming deviation compared to first-person mode. The new crosshair drawn by the plugin is much more accurate in third-person mode than the default one. Therefore, securing kills in third-person mode will be easier with this new crosshair!

Additionally, his plugin fixes the character sliding bug (where the legs don't move while walking) that occurs by default in third-person mode. It also removes the first-person muzzle flashes that incorrectly appear in third-person view and generates proper third-person muzzle flashes instead.

Given these improvements, it seems the third-person mode in Counter-Strike: Source has the potential to be as enjoyable as in Left 4 Dead 2!
[Repost] Anime Overhaul Pack for CS:S Adds Crosshair for Third-Person ModeCz75Tac338[CSS] Tactical M4A1 UpdatedAwm releasePlay with my own Counter-Strike Source on vacation[CSS] ACR and multi-skin switch SCAR-H with dynamic scope[CSS] MW2 ADS AK74M (from CindyQwQ)
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[Repost] Anime Overhaul Pack for CS:S Adds Crosshair for Third-Person Mode

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