Uploaded May 2025 | Updated September 2026, 3 weeks ago
Mod originally created by trigger_segfault. Ported by me.
Support my efforts: ko-fi.com/tribow
Thunderstore link: thunderstore.io/c/distance/p/DistanceModdingTeam/Replay_Intensifies
Github link: github.com/Distance-Modding/Mod.ReplayIntensifies
I love how one of the first things I go over is turning off outlines WHICH YOU CAN ALREADY DO IN THE BASE GAME LMAO. It's fine.
The video is a bit long and ramble-y, but I hope it's a fine showcase of what the mod can do.
Honestly, a lot of the settings are explained well in the mod settings menu, so be sure to read that!
I don't mention this in the video, but the mod remembers who you set as your rivals even after you close the game, so don't worry about re-selecting everything again.
Mod originally created by trigger_segfault. Ported by me.
Support my efforts: ko-fi.com/tribow
Thunderstore link: thunderstore.io/c/distance/p/DistanceModdingTeam/Replay_Intensifies
Github link: github.com/Distance-Modding/Mod.ReplayIntensifies
I love how one of the first things I go over is turning off outlines WHICH YOU CAN ALREADY DO IN THE BASE GAME LMAO. It's fine.
The video is a bit long and ramble-y, but I hope it's a fine showcase of what the mod can do.
Honestly, a lot of the settings are explained well in the mod settings menu, so be sure to read that!
I don't mention this in the video, but the mod remembers who you set as your rivals even after you close the game, so don't worry about re-selecting everything again.

![[Distance] Apple Boat
Yup here it is, the new version of boat that I created. I fix the problem with the collisions in boat by removing collisions entirely. Unexpectedly for me, a lot of players actually liked it, and thus I continued to make these.
A few more changes were made as of recent, mainly pushing down the killgrid. Before the killgrid was high enough to pretty much force the player to be upside-down, but now there is more freedom in movement.
(Also apologies for recording stuff in a lowish quality) [Distance] Apple Boat](https://i.ytimg.com/vi/w5w6-gLFcn4/mqdefault.jpg)
![[Distance] Summer Velocity
This is my first distance level. It actually has a lot of visual upgrades compared to the initial upload, but the layout of the track itself has never been changed. I did pretty alright for a first released level. [Distance] Summer Velocity](https://i.ytimg.com/vi/wALiFwaZtBY/mqdefault.jpg)
![Distance | Full Playthrough of Strange Building
No commentary, just raw gameplay.
[Level Description]
Mission Briefing...
-Explore Ancient Building
-Find #099015
-Attempt to download
#099015s report
-Return to base
Directives not binding.
All systems in
good condition.
Return at your
own discretion.
[End Description]
Whats going on with this Strange Building? Only one way to find out....
Showcase of my horror level for Distance Distance | Full Playthrough of Strange Building](https://i.ytimg.com/vi/wUJtq3b2T-c/mqdefault.jpg)
![[Distance] RECOIL by DRUNKETEER
very classic level [Distance] RECOIL by DRUNKETEER](https://i.ytimg.com/vi/wezKrsABjhc/mqdefault.jpg)
![[Distance] Hardware_Failure by Plasmawario
an oldie but goodie using the nitronic rush style [Distance] Hardware_Failure by Plasmawario](https://i.ytimg.com/vi/x88MyYGexqw/mqdefault.jpg)
![[Distance] Megaboost: downhill jam by Sperzieb00n (123 Ghosts)
This recording does not even do this track justice, its so good and beeg. I honestly want to re-record this with more ghosts or something, if my laptop can take it.
Custom music is on because this map has no music for some reason.
Song: Suzuka - Tanchiky
This is using a plugin created by Seekr called Tweakr, which you can find here: https://github.com/Seeker14491/Tweakr/releases [Distance] Megaboost: downhill jam by Sperzieb00n (123 Ghosts)](https://i.ytimg.com/vi/xATYS3jlNJM/mqdefault.jpg)
![[Distance] Haunting Aberration
Youre not alone.
Made in a single day for Halloween! [Distance] Haunting Aberration](https://i.ytimg.com/vi/xe9tBw9doIw/mqdefault.jpg)
![[Distance] Shallow by Backgrounds (50 Ghosts)
These ghosts are the current top 50 times in the official version of Shallow. I also decided to use the pivot camera for this one, I think it worked fine, but I might not use the pivot camera much in the future.
If you have any suggestions of tracks to do this on dont be afraid to mention it! I may or may not do it.
This is using a plugin created by Seekr which is called Tweakr. You can find it here https://github.com/Seeker14491/Tweakr/releases [Distance] Shallow by Backgrounds (50 Ghosts)](https://i.ytimg.com/vi/xrc-sLoagK4/mqdefault.jpg)
![[Distance] Engremix
The second sprint level in the map pack. This one was meant to be a bit easier. I wanted to base this level off of making very big jumps turning it into the track you see now.
There is already a video out there of engremix showcasing the track that you can find here: https://www.youtube.com/watch?v=FUCZEY-62oA
Because of this, I thought I could showcase my shortcut routes that I put in the level. (even though these routes arent actually the fastest lmao). [Distance] Engremix](https://i.ytimg.com/vi/xwmutKdUPEs/mqdefault.jpg)
![[Distance] Diversion But You Keep Teleporting
Yeah i kinda just go into shitpost mode for a while. Diversion teleporting was weirdly well received? Wasnt expecting that, but hey I guess I have good silly ideas [Distance] Diversion But You Keep Teleporting](https://i.ytimg.com/vi/yAO9ZIvLhII/mqdefault.jpg)