Reimagining Play Beyond the Screen | G4C2026 @GamesForChange
Reimagining Play Beyond the Screen | G4C2026  @GamesForChange
Uploaded July 2026 | Updated September 2026, 2 weeks ago
Speakers: Martina Santoro (Executive Producer New Media, Annapurna), SJ Xue (Head of Corporate Development, thatgamecompany), Alex Lee (Lead News Writer - GamesBeat)

Recorded at the 2026 Games for Change Festival, "Reimagining Play," July 21 to 22 at The Glasshouse in New York City.

Learn more about Games for Change at www.gamesforchange.org.
Reimagining Play Beyond the Screen | G4C2026Everyone Belongs Here: A New Partnership for Young Game DesignersWorkshop | Inclusive by Design - From Concept to Market SuccessLudic Narrans: Stories of/by/for the Fields of Play | G4C2026Panel | Leveraging Strategic Partnerships for Social Good in GamingTalk | An African Talent Model for the Global Games IndustryTalk | Ecogames: Playful Perspectives on the Climate CrisisThe Long Game: How Take-Two is Investing in the Creators of Tomorrow | G4C2026Panel | Gaming for a Greener TomorrowHuman No More: Can Roleplaying Games Help Us Understand Our Responsibility as a Species? | G4C2026Talk | How to Create Immersive and Educational Experiences in 3D Virtual SpacesGender and Identity Play in Pokémon: From Screen to Stage | G4C2026
Games for Change |

Reimagining Play Beyond the Screen | G4C2026

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER