Uploaded January 2026 | Updated September 2026, 2 weeks ago
This video is the sixth in a seven-part series, where we break down a complete CC5 → ZBrush → Substance Painter → Marmoset Toolbag 5 workflow for creating high-quality sci-fi characters.
Watch the full playlist: youtube.com/playlist?list=PLNV5zSFadPdmO_1CvVpq7dDJ0s4UewHSY
Part 6 is all about refining materials and final look development.
You’ll learn how to reuse and instance materials, add surface details, update textures back into Character Creator 5, and iterate quickly using the CC5 Substance Painter pipeline.
This stage prepares the character for posing and final rendering.
Read the full article: magazine.reallusion.com/2026/01/26/cc5-x-zbrush-create-a-hd-sci-fi-vanguard-6-7-refining-materials-and-look-development
Character Creator 5 (CC5) is a full character creation solution for designers to easily generate, import and customize stylized or realistic character assets for use with iClone, Maya, Blender, Unreal Engine, Unity, Daz3D, 3dsMax, or any other 3D tools. CC5 connects industry-leading pipelines with one system for 3D character generation, animation rig, asset management, look-dev rendering, and interactive design.
✦WATCH MORE
Learn about Character Creator: reallusion.com/character-creator/default.html
Learn about iClone animations: reallusion.com/iclone/default.html
✦FOLLOW US!
Facebook: facebook.com/ReallusionSoftware
LinkedIn: linkedin.com/company/94371
Twitter: twitter.com/reallusion
Instagram: instagram.com/reallusionofficial
Magazine: magazine.reallusion.com
Forum: discussions.reallusion.com
*Character Creator*
TUTORIALS: courses.reallusion.com/home/character-creator
MANUAL: manual.reallusion.com/Character-Creator-4/Content/ENU/4.0/01_Welcome/Welcome.htm
#cc5 #charactercreator #zbrush
This video is the sixth in a seven-part series, where we break down a complete CC5 → ZBrush → Substance Painter → Marmoset Toolbag 5 workflow for creating high-quality sci-fi characters.
Watch the full playlist: youtube.com/playlist?list=PLNV5zSFadPdmO_1CvVpq7dDJ0s4UewHSY
Part 6 is all about refining materials and final look development.
You’ll learn how to reuse and instance materials, add surface details, update textures back into Character Creator 5, and iterate quickly using the CC5 Substance Painter pipeline.
This stage prepares the character for posing and final rendering.
Read the full article: magazine.reallusion.com/2026/01/26/cc5-x-zbrush-create-a-hd-sci-fi-vanguard-6-7-refining-materials-and-look-development
Character Creator 5 (CC5) is a full character creation solution for designers to easily generate, import and customize stylized or realistic character assets for use with iClone, Maya, Blender, Unreal Engine, Unity, Daz3D, 3dsMax, or any other 3D tools. CC5 connects industry-leading pipelines with one system for 3D character generation, animation rig, asset management, look-dev rendering, and interactive design.
✦WATCH MORE
Learn about Character Creator: reallusion.com/character-creator/default.html
Learn about iClone animations: reallusion.com/iclone/default.html
✦FOLLOW US!
Facebook: facebook.com/ReallusionSoftware
LinkedIn: linkedin.com/company/94371
Twitter: twitter.com/reallusion
Instagram: instagram.com/reallusionofficial
Magazine: magazine.reallusion.com
Forum: discussions.reallusion.com
*Character Creator*
TUTORIALS: courses.reallusion.com/home/character-creator
MANUAL: manual.reallusion.com/Character-Creator-4/Content/ENU/4.0/01_Welcome/Welcome.htm
#cc5 #charactercreator #zbrush










