Recreating HADES for a GameJam - Devlog 0 @HelperWesley
Recreating HADES for a GameJam - Devlog 0  @HelperWesley
Uploaded September 2021 | Updated September 2026, 3 weeks ago
For this game jam, we thought Hades was a "simple" game to remake. But we had no idea just how much work was involved in making a game like Hades. We did end up with a game that was reasonably fun, but the difference in "quality" is kind of noticeable. 🤣

_________________________________________________________
💖Spent Shells On Steam:
store.steampowered.com/app/2653670/Spent_Shells

Links To Where I Hang Out:
https://linktr.ee/helperwesley

_________________________________________________________
Time Stamps:
00:00 Intro
00:16 The Breakdown
01:30 Day 1
02:21 Day 2
03:21 Day 3
04:34 Day 4
04:52 Day 5
08:15 Day 6
10:07 Day 7
_________________________________________________________
Assets used:
deep-fold.itch.io/pixel-planet-generator
0x72.itch.io/dungeontileset-ii
clockworkraven.itch.io/free-rpg-icon-pack-100-accessories-and-armor-clockwork-raven-studios
0x72.itch.io/pixeldudesmaker

_________________________________________________________
This game was made for VimJam2 (itch.io/jam/vimjam2) and it was an attempt to recreate the game Hades by Supergiant Games. (store.steampowered.com/app/1145360/Hades/)

_________________________________________________________
Thanks to:
Fireside logo made by: bembrooks.itch.io
Music And Sounds by: youtube.com/c/Lightspeed6/videos

#Devlog #Gamejam #Gdevelop #indiegamedev #games #videogames #indiedev #gamedesign #GameDeveloper​ #GameDevelopment
Recreating HADES for a GameJam - Devlog 0Creating Pixel Art And Adding Shop Mechanics - In Gdevelop - DevLog #10Making Our Roguelike Games Steam Page │ Devlog 4Frustration Over Mobile Controls - DevLog #3Top 10 In Popularity - GMTK Game Jam 2022Adding Game Juice And Coyote Time With Gdevelop - DevLog #4Creating Video Game Music - Using BeepBox / JummBox / BandlabSwing Animation - Using Aseprite for the FIRST TIME!Kicking Butt In A GameJam - RSJ Round 1 - Hosted By VimlarkCreating A Game In Under 48 Hours - With GdevelopMaking A Game In Under 48 Hours - Ludum Dare 50 DevlogAdding Bosses To My Roguelike │ Devlog 4
Helper Wesley |

Recreating HADES for a GameJam - Devlog 0

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER