Mix and Jam | Recreating Batman Arkham's Freeflow Combat | Mix and Jam @mixandjam | Uploaded July 2021 | Updated October 2024, 3 hours ago.
This project is a take on the Freeflow Combat system from the Batman Arkham series of games! Let’s explore game dev techniques and try to achieve a similar system!
PROJECT REPOSITORY
-------------------------------------
github.com/mixandjam/Batman-Arkham-Combat
REFERENCES
-------------------------------
Jammo
http://u3d.as/1G8A
-------------------------------
Support Mix and Jam on Patreon!
patreon.com/mixandjam
Follow me on Twitter!
twitter.com/andre_mc
Timestamps
--
00:00 - Intro
00:37 - Steps
01:06 - Project Creation
01:31 - Enemy Detection (Directional)
01:59 - Player Movement (DOTween)
02:39 - Mixamo Animations
03:08 - Impact Particle
03:21 - Enemy Movement
03:47 - Enemy Attack
04:03 - Counter System
05:01 - Enemy Damage & Last Hit Logic
05:51 - Basic AI
06:35 - Result
07:01 - Download Information
This project is a take on the Freeflow Combat system from the Batman Arkham series of games! Let’s explore game dev techniques and try to achieve a similar system!
PROJECT REPOSITORY
-------------------------------------
github.com/mixandjam/Batman-Arkham-Combat
REFERENCES
-------------------------------
Jammo
http://u3d.as/1G8A
-------------------------------
Support Mix and Jam on Patreon!
patreon.com/mixandjam
Follow me on Twitter!
twitter.com/andre_mc
Timestamps
--
00:00 - Intro
00:37 - Steps
01:06 - Project Creation
01:31 - Enemy Detection (Directional)
01:59 - Player Movement (DOTween)
02:39 - Mixamo Animations
03:08 - Impact Particle
03:21 - Enemy Movement
03:47 - Enemy Attack
04:03 - Counter System
05:01 - Enemy Damage & Last Hit Logic
05:51 - Basic AI
06:35 - Result
07:01 - Download Information