@AuroDev
  @AuroDev
AuroDev | Recap of Game Idea, Adding Bonus Goals to My Game & Steam Remote Play // Unity Indie Game Devlog #11 @AuroDev | Uploaded September 2021 | Updated October 2024, 1 hour ago.
➤ Chambers of Devious Design: store.steampowered.com/app/1650860?utm_source=yt
➤ Mortal Glory: store.steampowered.com/app/1097530?utm_source=yt
➤ Follow me on Twitter: twitter.com/RedbeakGames
➤ Become a member to support the channel: youtube.com/channel/UCa_pBA9xO1moLRbJY2AjMtQ/join

In this devlog, I will be giving a quick recap of what my game is about. On top of that, I will be doing some Steam Remote Play testing and I will also be adding bonus goals to my game.

Which VIDEO GAME GENRE to Choose as an INDIE GAME DEVELOPER:
youtube.com/watch?v=sEWt--3ZoPI

Includes music by Harris Heller, StreamBeats.com

0:00 Intro
0:33 Recap of Game Idea
4:21 Testing Steam Remote Play
5:23 Adding Bonus Goals
6:16 Adding Bonus Perks
8:50 New Room Completion Effects
Recap of Game Idea, Adding Bonus Goals to My Game & Steam Remote Play // Unity Indie Game Devlog #11Manage your own team of fantasy gladiators in Mortal Glory 2 #shortsPlaying Viewer Games // Game Design FeedbackHow to Localize a Video Game // Unity Localization TutorialMaking a Major Change to Gameplay // Unity Indie Game Devlog 27Coming Up with a Game Idea & Planning a Game Development Project //  Unity Indie Game Devlog #0Playing Viewer Games #2 // Game Design FeedbackWhat to Include In Steam Game Description // Writing Game DescriptionsHow much Money my Game made in 2 years - Indie Game RevenueCreating a Simple AI & Visualizing Game Information // Unity Indie Game Devlog #6One Day Before Release... Wishlist Update & Popular UpcomingAdding Content And Some More Content // Mortal Glory 2 Indie Game Devlog #24

Recap of Game Idea, Adding Bonus Goals to My Game & Steam Remote Play // Unity Indie Game Devlog #11 @AuroDev

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