Uploaded May 2016 | Updated September 2026, 2 days ago
Progress in just a weekend of work in compute shading. A smart and fast solution I created that handles light bounce and occlusion from skylight. The scene shown typically gets 1000+ FPS without image effects. This is far from completion but I thought I would show some early progress. Very happy with the results so far, who knows, I might just release this on the asset store! ;)
Progress in just a weekend of work in compute shading. A smart and fast solution I created that handles light bounce and occlusion from skylight. The scene shown typically gets 1000+ FPS without image effects. This is far from completion but I thought I would show some early progress. Very happy with the results so far, who knows, I might just release this on the asset store! ;)



![[Official] Advanced Fantasy AI Trailer V2.0
Official trailer for Advanced Fantasy AI Version 2.0(Apologies on the title at the end saying 1.1). With brand new ground breaking features like, high resolution Navigational Mesh Generation, Dynamic Obstacle/Character Avoidance, Head Turning Controller and much more, this AI package is steal for both indie developers as well for larger companys. Version 2.0 is now available!
Original Soundtrack written and composed by Brilliant Game Studios.
To purchase version 2.0 on Game Prefabs, click this link! http://gameprefabs.com/fantasyai
To find out more information and user responses, visit the thread. http://forum.unity3d.com/threads/125753-Advanced-Fantasy-AI-NOW-LIVE-ON-ASSET-STORE!
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Brilliant Games Facebook: http://www.facebook.com/BrilliantGameStudios [Official] Advanced Fantasy AI Trailer V2.0](https://i.ytimg.com/vi/eKhVBT5zcfE/mqdefault.jpg)






