Real Time Voxel Global Illumination - Beautiful & Lightning Fast @brilliantgamestudios
Real Time Voxel Global Illumination - Beautiful & Lightning Fast  @brilliantgamestudios
Uploaded May 2016 | Updated September 2026, 2 days ago
Progress in just a weekend of work in compute shading. A smart and fast solution I created that handles light bounce and occlusion from skylight. The scene shown typically gets 1000+ FPS without image effects. This is far from completion but I thought I would show some early progress. Very happy with the results so far, who knows, I might just release this on the asset store! ;)
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Real Time Voxel Global Illumination - Beautiful & Lightning Fast

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