Inigo Quilez | real pixel coding @InigoQuilez | Uploaded 13 years ago | Updated 2 hours ago
This is an example how little it takes to write a real-time animation effect (a textured tunnel in this case). 224 bytes are enough. Therefore, open photoshop, draw some pixels, save the image, rename it to as an executable, and let the x86 CPU execute it as native code. Et voila, an oldschool animation!
If you want to support me:
Donate: paypal.com/paypalme/SMOOTHSTEPLLC
Patreon: patreon.com/inigoquilez
This is an example how little it takes to write a real-time animation effect (a textured tunnel in this case). 224 bytes are enough. Therefore, open photoshop, draw some pixels, save the image, rename it to as an executable, and let the x86 CPU execute it as native code. Et voila, an oldschool animation!
If you want to support me:
Donate: paypal.com/paypalme/SMOOTHSTEPLLC
Patreon: patreon.com/inigoquilez