Uploaded November 2025 | Updated September 2026, 2 days ago
Łukasz sits down with Jan Jaworski and Meta’s Ram N to unpack what it actually feels like to build React Native apps for Meta Quest. They talk through the basics of running Expo projects on the headset, how 2D panels work inside a 3D space, what inputs look like with controllers or hand tracking, and how much of the familiar Android workflow carries over.
It’s a practical, developer‑focused look at the early days of React Native on VR: what works today, what’s different from mobile, and why so many app ideas translate better than you might expect.
Check out episode resources on our website 📚 clstk.com/3KmbDl5
Catch more React Universe On Air episodes 🎧 clstk.com/44uRJuX
Sign up for our newsletter ✉️ clstk.com/4ohT6V9
Follow us on X 🐦 https://x.com/callstacki
Chapters:
00:00 Introduction to React Native on Meta Quest
01:10 Meet the guests: Jan Jaworski and Ram N
01:28 Ram’s background and experience
04:10 Jan’s background and experience
06:09 Exploring React Native on Meta Quest
07:09 How Meta Quest started
11:00 Getting started with React Native on Meta Quest
14:30 Betting on AOSP
17:00 First-mover advantage and developer opportunities
21:32 Differences between mobile and VR
24:45 Running Expo projects on the headset
25:28 React Native on Meta Quest, now for real
27:27 Starting a React Native project on Meta Quest
28:49 Developing and debugging on Meta Quest
30:19 Do you need a headset or an emulator?
31:57 Virtual Reality Development Experience
38:09 AI tooling
40:02 Meta Horizon Start Developer Competition
45:02 Conclusion and final thoughts
Łukasz sits down with Jan Jaworski and Meta’s Ram N to unpack what it actually feels like to build React Native apps for Meta Quest. They talk through the basics of running Expo projects on the headset, how 2D panels work inside a 3D space, what inputs look like with controllers or hand tracking, and how much of the familiar Android workflow carries over.
It’s a practical, developer‑focused look at the early days of React Native on VR: what works today, what’s different from mobile, and why so many app ideas translate better than you might expect.
Check out episode resources on our website 📚 clstk.com/3KmbDl5
Catch more React Universe On Air episodes 🎧 clstk.com/44uRJuX
Sign up for our newsletter ✉️ clstk.com/4ohT6V9
Follow us on X 🐦 https://x.com/callstacki
Chapters:
00:00 Introduction to React Native on Meta Quest
01:10 Meet the guests: Jan Jaworski and Ram N
01:28 Ram’s background and experience
04:10 Jan’s background and experience
06:09 Exploring React Native on Meta Quest
07:09 How Meta Quest started
11:00 Getting started with React Native on Meta Quest
14:30 Betting on AOSP
17:00 First-mover advantage and developer opportunities
21:32 Differences between mobile and VR
24:45 Running Expo projects on the headset
25:28 React Native on Meta Quest, now for real
27:27 Starting a React Native project on Meta Quest
28:49 Developing and debugging on Meta Quest
30:19 Do you need a headset or an emulator?
31:57 Virtual Reality Development Experience
38:09 AI tooling
40:02 Meta Horizon Start Developer Competition
45:02 Conclusion and final thoughts










