Uploaded August 2021 | Updated September 2026, 11 hours ago
This is 5-4 done in its entirety with no checkpoint resets, no damage, and done with a no merchant inventory that you could very very easily have at this point.
Howdy, I'm Spiral_out and I do hitless runs (mainly Sekiro, Hollow Knight, and RE4) on Twitch 5 days a week starting at 10:30 AM Eastern US time.
I decided to do the entire chapter together rather than the individual parts (war zone, gunner room, key card area) separately to show how consistent it is, and this is far, far quicker than the damageless strats I usually see for the chapter. Noteworthy bits:
-the JJ doesn't always get stunned by the flash, so be prepared to shoot another magnum round at him before jumping down if he doesn't
-the first shield enemy that spawns in the 3 gunner room doesn't always get killed right away, so shoot him off the ladder with the handgun after shooting the rocket soldier to deshield him
-The first flash throw in the key card area is VERY important. Make sure not to throw it too far to the left or the axe thrower on the right won't get stunned (very bad!). If you don't stun the platform archer that's okay, shooting him in the head will usually knock him off the platform
-You need to shoot the left archer in the head with the magnum to ensure the shotgun will kill in one shot. Also, delay the shot on the top archer by a bit while you wait for the shield guy to approach. This helps him jump down earlier.
-BE SURE not to kill the taser soldier that jumps down with the archer. Sometimes you have to wait a bit to shoot the barrel to make sure he doesn't also get fall damage and die. This can cause JJ to spawn if you didn't get an archer plaga
-The shot in the air after grabbing the key card is to aggro the upstairs archer if he is up there. You don't want him to be hanging out in the corner waiting for you after you climb up the ladder.
-I get a really rare second archer spawn and almost get shot leaving the key card area. If you get him, make sure he has shot before going down the exit tunnel
#RE4 #spiralout #spiral_out #hitless
This is 5-4 done in its entirety with no checkpoint resets, no damage, and done with a no merchant inventory that you could very very easily have at this point.
Howdy, I'm Spiral_out and I do hitless runs (mainly Sekiro, Hollow Knight, and RE4) on Twitch 5 days a week starting at 10:30 AM Eastern US time.
I decided to do the entire chapter together rather than the individual parts (war zone, gunner room, key card area) separately to show how consistent it is, and this is far, far quicker than the damageless strats I usually see for the chapter. Noteworthy bits:
-the JJ doesn't always get stunned by the flash, so be prepared to shoot another magnum round at him before jumping down if he doesn't
-the first shield enemy that spawns in the 3 gunner room doesn't always get killed right away, so shoot him off the ladder with the handgun after shooting the rocket soldier to deshield him
-The first flash throw in the key card area is VERY important. Make sure not to throw it too far to the left or the axe thrower on the right won't get stunned (very bad!). If you don't stun the platform archer that's okay, shooting him in the head will usually knock him off the platform
-You need to shoot the left archer in the head with the magnum to ensure the shotgun will kill in one shot. Also, delay the shot on the top archer by a bit while you wait for the shield guy to approach. This helps him jump down earlier.
-BE SURE not to kill the taser soldier that jumps down with the archer. Sometimes you have to wait a bit to shoot the barrel to make sure he doesn't also get fall damage and die. This can cause JJ to spawn if you didn't get an archer plaga
-The shot in the air after grabbing the key card is to aggro the upstairs archer if he is up there. You don't want him to be hanging out in the corner waiting for you after you climb up the ladder.
-I get a really rare second archer spawn and almost get shot leaving the key card area. If you get him, make sure he has shot before going down the exit tunnel
#RE4 #spiralout #spiral_out #hitless
![[ER] Radagon/Elden Beast hitless strat (catch flame, Dragonmaw, flame of the Redmanes)
LOL, I need to learn where EB resurfaces after the second round of rings, but other than that this is the basic strat. Depending on your RNG, you may not have much leftover poise damage from the 2 dragonmaws before the stagger, so you may need a third flame of the Redmanes to stagger, but thats not a problem. [ER] Radagon/Elden Beast hitless strat (catch flame, Dragonmaw, flame of the Redmanes)](https://i.ytimg.com/vi/PND7KLDhzc4/mqdefault.jpg)

![Sekiro Geni 2 Insane Mode Sword Only no hits [NG+7, 1ATK/no skills Charmless+Demon Bell]
If youd like to watch me do Sekiro and Hollow Knight (and soon, RE4) no hit runs live, come follow me at https://www.twitch.tv/spiral_out !
I wasnt happy with the other Geni 2 kill using the Mist Raven, so I decided to try it sword only and got it first try, lol. Sekiro Geni 2 Insane Mode Sword Only no hits [NG+7, 1ATK/no skills Charmless+Demon Bell]](https://i.ytimg.com/vi/Q1PIXkJJuaQ/mqdefault.jpg)
![[GoW] GMGoW Grendel of the Ashes quick kill
You have to get the quick headshot immediately to keep him from charging, but that can be done without even aiming by just immediately recalling your axe and throwing straight ahead (it must be the heavy throw). You also dont want to be too fast in running up to him, or he may stomp rather than roar. The most important thing is to make sure that the Grendel doesnt get stuck on the pile of rubbish, or the other Grendel will hit you. Youll always be safe from the other one if you make it around the pile, though, because it will always charge straight up the middle and then will just walk slowly over to the right towards you. [GoW] GMGoW Grendel of the Ashes quick kill](https://i.ytimg.com/vi/Q6yrwOy1IV8/mqdefault.jpg)
![[DS3] DSA SL1 +0 broadsword no rings/buffs hitless
Fuck Im so bad at second phase lmao. I had a lot of extremely close calls, and I also kept thinking the lasers were gonna be giant meatballs towards the end and I missed a lot of punishes. Insanely slow and bad, plz ignore. [DS3] DSA SL1 +0 broadsword no rings/buffs hitless](https://i.ytimg.com/vi/Q8EIXt4_bTU/mqdefault.jpg)

![[ER] Fire Giant fire phases skip strat (Rotten Breath, Dragonmaw, Reduvia)
Just make sure you dont break the leg chain with the Rotten Breath (its pretty easy), and if youre not sure you got much damage to the chain, just hit it once or twice with the Reduvia. The right leg hits are just to build up a bit of bleed, but you can use the weapon art up to 4 times on the left leg and still have enough FP for a dragonmaw. If you get 2 dragonmaw hits to the weakspot and a bleed, and break the chain around 8k, first phase is guaranteed to end before you have to deal with any fire shenanigans. [ER] Fire Giant fire phases skip strat (Rotten Breath, Dragonmaw, Reduvia)](https://i.ytimg.com/vi/QOPIF-GoXPE/mqdefault.jpg)
![[WF] Sekiro: Resurrection (1.12) Immortal Severance hitless
I rerouted early game and didnt get the crackers before ogre, which saves over a minute to Gyoubu and 30-40 seconds overall. However, I got trolled so goddamn hard by Bull that almost all that timesave was lost lol. Still, solid run. [WF] Sekiro: Resurrection (1.12) Immortal Severance hitless](https://i.ytimg.com/vi/QT1zZgTNGTg/mqdefault.jpg)
![[GoW] GMGoW No Damage Part 2 (Path to the Mountain + A Realm Beyond)
Ive never ever had the troll instastomp like that, I underestimated how much the camera would be swinging there and ended up running right into him. I also managed to dodge during the agile strike exactly at the moment he stomped, miraculously avoiding damage. I will gladly take a lucky break though! Overall theres a bit of general sloppiness, but that will hopefully be smoothed out with practice. [GoW] GMGoW No Damage Part 2 (Path to the Mountain + A Realm Beyond)](https://i.ytimg.com/vi/RGFHNTd7V_4/mqdefault.jpg)
![Sekiro Owl 1 Insane Mode no hits[NG+7, 1ATK/no skills Charmless+Demon Bell]
If youd like to watch me do Sekiro, Hollow Knight, and RE4 no hit runs live, come follow me at https://www.twitch.tv/spiral_out !
A couple scary moments, but thats bound to happen in a 17 minute fight! Sekiro Owl 1 Insane Mode no hits[NG+7, 1ATK/no skills Charmless+Demon Bell]](https://i.ytimg.com/vi/RKoowGdtAww/mqdefault.jpg)
![[ER] 1.04 Radagon/Elden Beast hitless strat (Reduvia/Dragon Communion Seal)
Elden Beast seems to be cooperating with this strat, at least so far. I actually dont need the starlight shard at all, thats just muscle memory from the previous patch. [ER] 1.04 Radagon/Elden Beast hitless strat (Reduvia/Dragon Communion Seal)](https://i.ytimg.com/vi/Rd4iWOUvvb4/mqdefault.jpg)