RB2 All Lighting Calls - Club Level (Bison Room) @addymillscustoms
RB2 All Lighting Calls - Club Level (Bison Room)  @addymillscustoms
Uploaded May 2022 | Updated September 2026, 1 hour ago
All Lighting Calls in a club level. Lights vary subtly between arenas. Bison Room is pretty close to their intended colours. The sweep of fire only appears at the start of a song. I initially thought it appears with [music_start] but that's not the case.

Timestamps:
0:00 lighting (verse)
0:05 lighting (chorus)
0:09 lighting (manual_cool)
0:18 lighting (manual_warm)
0:27 lighting (dischord)
0:35 lighting (stomp)
0:44 lighting (loop_cool)
0:47 lighting (silhouettes)
0:52 lighting (loop_warm)
0:56 lighting (silhouettes_spot)
1:01 lighting (frenzy)
1:05 lighting (blackout_fast)
1:09 lighting (flare_fast)
1:18 lighting (searchlights)
1:22 lighting (flare_slow)
1:26 lighting (harmony)
1:31 lighting (sweep)
1:35 lighting (bre)
1:39 lighting (strobe_slow)
1:48 lighting (strobe_fast)
1:54 lighting (blackout_slow)

Playlist of individual lights: youtube.com/playlist?list=PL1Nmk4-Lrcjy34Xmgk8UKB0bPxQR91i6T

All lights in a large arena: youtube.com/watch?v=UdQq3ZKHQBc
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Addy Mills |

RB2 All Lighting Calls - Club Level (Bison Room)

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