@DigitalFoundry
  @DigitalFoundry
Digital Foundry | Ray-Traced Doom 2: Path-Traced Lighting! Voxel Sprites! Particle-Based Fluid Rendering + More @DigitalFoundry | Uploaded August 2024 | Updated October 2024, 1 week ago.
We're a little late in publishing this one - it should have gone up last week, but Gamescom got in the way! Still, ray tracing? In Doom 2? Sounds like a bad idea, except it looks rather cool in action - especially when paired with voxelised sprites and fluid-simulated gore! John Linneman and Alex Battaglia share notes on their experiences with the mod.

Want some DF-branded tee-shirts, mugs, hoodies and various items based on DF catchphrases? Check out our store: store.digitalfoundry.net

Join the DF Supporter Program for pristine video downloads, behind the scenes content, early access to DF Retro, early access to DF Direct Weekly and much, much more: bit.ly/3jEGjvx

Subscribe for more Digital Foundry: bit.ly/DFSubscribe
Ray-Traced Doom 2: Path-Traced Lighting! Voxel Sprites! Particle-Based Fluid Rendering + MoreInside DLSS 3.5 Ray Reconstruction + Cyberpunk 2077 Phantom Liberty - AI Visuals RoundtableDF Direct Weekly #162: Xbox Studio Shutdown Crisis, Switch 2 Confirmed, ROG Ally X Specs ReactionDF Direct Weekly #168: Starfield Series S 60FPS, New PS2 Emu For PS5, ARM Windows Gaming DisappointsTekken 8 Is Absolutely Superb - DF Tech Review - PS5/Xbox Series/PC/Steam DeckGranblue Fantasy: Relink - A Striking Fantasy RPG - PS5/PS4/Pro - DF Tech ReviewFinal Fantasy 14 Upgraded! The NEW 7.0 Graphics Update Tested on Consoles and PCAssassins Creed Shadows Gameplay Trailer Breakdown: RT, 30FPS, Virtualised Geometry + MoreDF Direct Weekly #156: Xbox Handheld, Series X All-Digital, Xbox Hosting Third Party StoresDigital Foundrys Best Games of 2023: The Oliver Mackenzie CollectionDF Retro EX: Shadow of the Ninja Reborn Review - A Peak Pixel Art RemakeWarhammer 40K: Space Marine 2 - PS5/Xbox Series X|S/PC Tech Review - Is 60FPS Viable on Consoles?

Ray-Traced Doom 2: Path-Traced Lighting! Voxel Sprites! Particle-Based Fluid Rendering + More @DigitalFoundry

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER