Ray Tracing in One Weekend C++ Tutorial - Day 2 of 3 - Shading, Anti-Aliasing, Diffusing & Materials @jarreed0
Ray Tracing in One Weekend C++ Tutorial - Day 2 of 3 - Shading, Anti-Aliasing, Diffusing & Materials  @jarreed0
Uploaded May 2022 | Updated September 2026, 2 weeks ago
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Code: github.com/jarreed0/raytracer
SDL Template: raw.githubusercontent.com/jarreed0/raytracer/main/sdltemplate.h

Links:
realtimerendering.com/raytracing/Ray%20Tracing%20in%20a%20Weekend.pdf
raytracing.github.io/books/RayTracingInOneWeekend.html#surfacenormalsandmultipleobjects

PPM: https://www.cs.rhodes.edu/welshc/COMP141_F16/ppmReader.html

#gamedev #raytracing #programming #coding
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Ray Tracing in One Weekend C++ Tutorial - Day 2 of 3 - Shading, Anti-Aliasing, Diffusing & Materials

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