Ray Tracer in 483 bytes (x86 boot sector) @nanochess
Ray Tracer in 483 bytes (x86 boot sector)  @nanochess
Uploaded April 2024 | Updated September 2026, 6 hours ago
I've made a Ray Tracer in x86 assembler code based on the amazing Ray Tracer for Atari 8-bit BASIC developed by D. Scott Williamson.

It fits on a boot sector, and can run in real hardware (you'll need a minimum of a Pentium Pro).

This version corrects the floor displacement for a nice effect on the spheres.

You can download it at github.com/nanochess/RayTracer
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Ray Tracer in 483 bytes (x86 boot sector)

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