Uploaded April 2024 | Updated September 2026, 6 hours ago
I've made a Ray Tracer in x86 assembler code based on the amazing Ray Tracer for Atari 8-bit BASIC developed by D. Scott Williamson.
It fits on a boot sector, and can run in real hardware (you'll need a minimum of a Pentium Pro).
This version corrects the floor displacement for a nice effect on the spheres.
You can download it at github.com/nanochess/RayTracer
I've made a Ray Tracer in x86 assembler code based on the amazing Ray Tracer for Atari 8-bit BASIC developed by D. Scott Williamson.
It fits on a boot sector, and can run in real hardware (you'll need a minimum of a Pentium Pro).
This version corrects the floor displacement for a nice effect on the spheres.
You can download it at github.com/nanochess/RayTracer










