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The Golden Bolt | Ratchet: Deadlocked Retrospective - Adapt or Die | The Golden Bolt @TheGoldenBolt | Uploaded July 2021 | Updated October 2024, 16 hours ago.
Where do you go after achieving everything you'd set out to do with your game? What do you do after releasing three consecutive hits in back to back years? Can you strike gold FOUR times in a row?

Ratchet: Deadlocked (or Ratchet: Gladiator) was a game whose development focused around one motto: Adapt or Die. In a rapidly-evolving, maturing market, with mascot platformers quickly falling out of vogue, Ratchet & Clank was one of the few series that held firm. But, could Insomniac pull it off again without getting stale? Or would their willingness to shake things up come back to bite them on this project? There's no question that Ratchet: Deadlocked adapted, but whether it died in the process may depend on who you ask...

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Timestamps:
0:00 Intro
1:36 The Fourth Game Slump; Early Deadlocked Concepts
7:53 A R&C Story Without R&C
17:41 The PS3 Port Debacle
19:13 100% Combat; Deadlocked's Pacing Struggles
29:30 Is Deadlocked R&C's Black Sheep?
33:40 Co-Op: How Deadlocked Found Its Edge(s)
39:22 The Intangibles 2
44:41 The Missed Opportunities
52:20 Oh, Right, the Story!
59:22 An Uneven Game Rescued by Time
1:02:42 Conclusion

"The Golden Bolt Theme" composed by AllHailBuckets. Show him some love on Spotify or your music service of choice! open.spotify.com/artist/2dWDmPnBqbOuoGGF5oclcv

This video is not intended for viewers under 13 years of age, and may contain content inappropriate for such viewers. Parental guidance suggested.

#Ratchet #Deadlocked #TheGoldenBolt
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Ratchet: Deadlocked Retrospective - Adapt or Die | The Golden Bolt @TheGoldenBolt

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