@AL82RetrogamingLongplays
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AL82 Retrogaming Longplays | Rambo III Longplay (C64) [QHD] @AL82RetrogamingLongplays | Uploaded 10 months ago | Updated 1 hour ago
Game Info
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Developer: Ocean Software
Publisher: Ocean Software
Year of Release: 1988

Game Review & Impressions
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Based on the third film starring Stallone's disaffected Vietnam vet and one-man-army, we're in familiar territory with this licensed cash-in from Ocean.

Divided into three stages, Rambo must search a prison camp and rescue Colonel Trautman, set the timers on explosives in a compound full of Russian armour and choppers, before finally commandeering a tank and ploughing through enemy forces in a pretty dull Operation Thunderbolt type section.

I suspect most players will spend the bulk of their play time stuck on stage 1. The sprawling maze of rooms, booby trapped electrified door and minefields result in a lot of aimless wandering around guard huts which all look the same. Certain rooms contain items you can use to overcome certain hazards, and you'll find additional weapons to bolster Rambo's arsenal, but it's all rather dull.

This would all be rather forgettable, were it not for the ace music by Jonathan Dunn. Martin Galway's Rambo II score was always going to be difficult to beat, but I reckon the music in Rambo III lives up to expectations.

Other than that, it's just the typical multi-stage, mini-game approach Ocean used for so many of their move licenses. This certainly isn't the worst of them, just rather uninspiring.

Chapters
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00:00 Title screen & music
02:50 Stage 1
12:57 Stage 2
18:30 Stage 3
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Rambo III Longplay (C64) [QHD] @AL82RetrogamingLongplays

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