Rainbow Six Vegas | All In Challenge Run - #4 Vertigo Spire @ZakRas
Rainbow Six Vegas | All In Challenge Run - #4 Vertigo Spire  @ZakRas
Uploaded July 2025 | Updated September 2026, 1 day ago
Game: Tom Clancy's Rainbow Six Vegas
Platform: Xbox 360 (played & captured on Xbox Series X)

"All In" Challenge Run - The Rules:
1 - Realistic Difficulty
2 - No Deaths
3 - Default Loadout Only

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Details:

Rule 2:
Rainbow Six Vegas's Story Mode is divided into 6 "Acts", each with 2 to 7 "Scenes" that you can choose to start from in the mission select screen. The No Deaths rule is segmented between Scenes that always begin with a fade-in from black, whether you're entering from the previous Scene or starting it via the Scene Selection menu. This means several stretches of 2/3 Scenes (or even entire Acts) have to be completed in a single unbroken run - these will be noted by YouTube Chapters.

Some Scenes are broken up with a loading screen in the middle of them. These do not count as places to segment the run.

Rule 3:
You can only use what Logan deploys with when selecting New Game:
- Primary 1 = Sub-Machine Gun: MP5N (w/Reflex Scope)
- Primary 2 = Assault Rifle: 552 Commando (w/Reflex Scope)
- Pistol = Mk.23
- Gadget 1 = Frag Grenade
- Gadget 2 = Smoke

Turrets? = Your choice, this run does not utilise them.
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Timestamps:
0:00 Intro
0:07 Entire Chapter Must Be Done In One Attempt

#rainbowsix #rainbow6 #challengerun
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Zak Ras |

Rainbow Six Vegas | "All In" Challenge Run - #4 Vertigo Spire

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