Ragdoll on Death NavMeshAgents | AI Series Part 39 | Unity Tutorial @LlamAcademy
Ragdoll on Death NavMeshAgents | AI Series Part 39 | Unity Tutorial  @LlamAcademy
Uploaded May 2022 | Updated September 2026, 2 hours ago
Learn how to transform your fully animated NavMeshAgents and transform them into a Ragdoll on death ☠ that eventually subtly fade out! This is a great way to add more "game feel" 🚀 into your game with more responsive, physically based death behaviors for your NavMeshAgents!

This tutorial builds on several previous AI Series and non-AI Series videos.

to see the full project as shown in the tutorial (minus 2 free Asset Store assets, later on in the description).

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Chatpers:
00:00 Topic Introduction
01:33 Scene & AI Overview
04:35 RagdollEnabler.cs - Transition Between Animated Models & Ragdolls
06:26 Attackable.cs - Handling Damage and Death on AI
07:09 PlayerAttack.cs - Attacking AI, Damaging, and Adding Ragdoll Force
13:35 Demo, Closing Thoughts, and Other Possibilities
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Ragdoll on Death NavMeshAgents | AI Series Part 39 | Unity Tutorial

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