Uploaded May 2026 | Updated September 2026, 2 weeks ago
Recorded from real hardware using a sd2snes flashcart.
I have worked on a patch to fix the most glaring issues of this build, which you can now find here:
github.com/LuigiBlood/quinty_sfc_patch/releases/tag/990301_v1.0
One of those fixes was for the Staff Roll to finally reach the end. The problem is stupid: the inputs for the player character as he turns around is kept for a few frames too long and desyncs everything. This had to be fixed for 2 parts of the Staff Roll specifically.
This is the last time I'll upload anything from this game, not that it wasn't cool, but I did everything I could. Have fun with this game now.
I hope a fully finished revamped version of this remake gets eventually released in some way, it showed promise.
Recorded from real hardware using a sd2snes flashcart.
I have worked on a patch to fix the most glaring issues of this build, which you can now find here:
github.com/LuigiBlood/quinty_sfc_patch/releases/tag/990301_v1.0
One of those fixes was for the Staff Roll to finally reach the end. The problem is stupid: the inputs for the player character as he turns around is kept for a few frames too long and desyncs everything. This had to be fixed for 2 parts of the Staff Roll specifically.
This is the last time I'll upload anything from this game, not that it wasn't cool, but I did everything I could. Have fun with this game now.
I hope a fully finished revamped version of this remake gets eventually released in some way, it showed promise.










