QUAKE II (1997) - Cinematic Intro + First unit Gameplay - (No Commentary) [4K60] @sys01Gaming
QUAKE II (1997) - Cinematic Intro + First unit Gameplay - (No Commentary) [4K60]  @sys01Gaming
Uploaded June 2017 | Updated September 2026, 2 weeks ago
And another iD Software legendary. If Quake II wouldn't have been with us most probably Half-Life wouldn't exist.

This is a "rough edit" on Youtube editor due to audio-video de-sync with other more specialized software

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Tweaks done to make this possible:

-Used the latest GOG version of Quake II

-Used nGlide to emulate the 3dfx API
zeus-software.com/downloads/nglide

-Resolution used: 3840x2160 (has been set from inside the nGlide Configurator)

-Created and edited autoexec.cfg in Quake II/baseq/
Added cl_maxfps X where X is the desired FPS cap, in my case it was cl_maxfps 60

-Modified quake2.exe in HxD (Hex Editor) for better FOV
Changed at address 47B00 (Offset) only this part "00 00 B4 42" to this "00 00 33 43" in order to enable a greater than 90 FOV so you can see the gun

All this was made possible thanks to this link:
pcgamingwiki.com/wiki/Quake_II
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-All of the above was necessary to try and keep the classic Quake 2 as playable as possible and keep the game as original as possible
-If you want an easier way to experience Quake 2 on modern PCs, play the game with yamagi.org/quake2
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GOG Store Page:

gog.com/game/quake_ii_quad_damage

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Played on:

CPU: Intel Core i7 4790k
GPU: ASUS GeForce GTX 980 Ti STRIX
MOBO: Asus Maximus VII Gene
RAM: Corsair Dominator Platinum 16Gb
SSD: OCZ ARC 100 240GB
PWR: Seasonic M12II-850W
CASE: Corsair Obsidian 350D Windowed

Recorded with: nVidia GeForce Experience "Share"
nVidia Game Ready Driver version used: 382.19
Using Windows 10 Pro 64bit (Creators Update)

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Don't forget to Like (Dislike), Comment and Subscribe if you liked it or didn't like it.
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Also don't forget to check out my channel for more stuff like this!
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Thanks people!
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sys01Gaming |

QUAKE II (1997) - Cinematic Intro + First unit Gameplay - (No Commentary) [4K60]

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