@ultimatehistoryofvideogame4160
  @ultimatehistoryofvideogame4160
Ultimate History of Video Games | Quake 3: Ray Traced (2004) - First Ray tracing in video games @ultimatehistoryofvideogame4160 | Uploaded 6 years ago | Updated 6 hours ago
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ultimatehistoryvideogames.jimdo.com/quake-3-ray-traced
Chronological playlist for all games starting from year 1952
youtube.com/playlist?list=PLOGfvH_958hyXx6zWO9N4PxFGS3eskNf6
Quake 3: Ray Traced (2004) - First Ray tracing in video gamesPeg Game (1994) - First browser gameTrespasser: Jurassic Park (1998) - Advanced ragdoll physicsHalf-Life 2 (2004) - Advanced physics simulationStar Trek: Secret of Vulcan Fury (1999) - Advanced facial motion capture in video gamesDungeons & Dragons: Dragonshard (2005) - First game to use Physx engineBest music from games №1. Battletoads in Battlemaniacs - The Dark Tower (SNES)Myst 4: Revelation (2004) - Advanced entirely pre-rendered graphicsSimCopter (1996) - First big 3D city in open world gameRecca (1992) - First Bullet hell gameQuake 3 arena (1999) - First shaders (advanced lighting)Watch Dogs (2014) - Noclip in the Baseball field

Quake 3: Ray Traced (2004) - First Ray tracing in video games @ultimatehistoryofvideogame4160

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